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Won't using the "take photo" command mess up the campaign since you, as far as I understand, need that one to complete, for instance, the recon mission to Narvik?
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The link is on post 30, test it, itīs complete version 1.2, just enables it as your last mod. |
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You can make new commands. You just have to 'catch' them in .py code. My UIs mod uses 5-6 (or maybe even more I don't remember) new commands that I made up IIRC :yep:
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ok, found another problem:
i very often used the normal dive command "D" key for a normal dive from surface, the problem now is that if using it, the flooding sounds are missing. the flooding sounds are independent triggered using the dive.aix or periscope_dept.aix but for some reason they are not playing for a "D" dive order from surface. as the normal dive "D" command from surface is still very very unreliable, i think i will instead use the "P" persicope dept command now as the flooding sounds are working with it for a normal dive. ...still testing |
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Here v1.3 (with corrected crew commands names):
http://www.mediafire.com/?91olr1r7i4y2j04 |
what i get now is a Runtime Error! using the "F" command :timeout:
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wait, it seams to be a problem with one of my changes regarding the sounds or JSGME... wait ! :salute:
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well, it seams i had a little JSGME problem (corrupt copy task) or something, its running very well now !
i will send you the changes after i fine tuned the sounds a bit. |
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I will sleep now, itīs late here, busy day today. After we have a final version we can delete some of these posts to maintain the thread clean to others readers.:up: See you! |
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