![]() |
Water under the bridge. Forgiven and forgotten. :) I am probably a bit too sensitive as I have always perceived society at large as fairly anti-intellectual and the people I label as "ivory tower" scholars don't help matters. I do take pride in my work, but I know the value of practical experience. I guess that pride also makes me more sensitive than it should.
Time to move on, sink more merchantmen and simply "Be more aggressive".:salute: |
Quote:
|
Getting back to the destroyer subject, After trying many tactics in SH4 and SH3 and finding out the hard way that if I got lucky with sinking a destroyer, if I let that lucky shot influence my caution, I most certainly would get hit in the nose.
Destroyers, (the ones programmed into SH4 anyway) are not all the same. Like us, they have differing speeds, armament, and sometimes skill. If I got lucky and ambushed one or two, I have to make sure that as a Captain, the safety of my ship comes first. Even in the game, I've put a lot of "Life" hours into making the Boat what she is. Choosing the best Crew, ship emblem, Armament ect...only to have a momentary lapse of Caution and get the boat all smashed up. Getting sunk is bad enough, but I get angry when my deck gun gets blown off or (God forbid) I lose a crewman. Even though it's a game, if I lose a AI crewman it's usually a favorite, one who has many talents. That's half of the fun, knowing when to be the Captain and save the fish for the blockade, or a bigger warship. I've played many CP Games but have never hung on to a Sim for so long, and I'm just getting started... Good Hunting fellow Kaleuns! :salute: D40 |
In 75% of cases with GWX, the destroyer will mess you up good.
I would say you got the jump on him, and your initial shots knocked out its guns (just proposing, of course I don't know) Luck is a huge factor as well as skill, I would say you were blessed by both, sir. Just don't think that is going to work every time. :) Gwx is cool like that. Too many times I got cocky and got sunk.:D |
Quote:
Take your time, post at your own rate, contribute what you want, but most of all have a good time. We're actually much better than we come across sometimes. [edit] Once again I started earlier and wrote before I saw your post on this page. Apologies. |
Quote:
Now there was a guy with an education (assuming he was telling the truth) but no brains at all. |
Quote:
Thanks Steve the check's in the mail. :D But seriously, that was very perceptive of you in discerning my original motive. I'm just glad that everything is ironed out. :yep: |
Quote:
Not much of a clinching argument. Seems to boil down to I know because I know and I know more than you. :D Can't recall ever having used that one to get out of a jam, as in all honesty it seems more than a tad desperate. :yep: |
Quote:
|
Quote:
|
Back onto destroying destroyers; It may not be smart or realistic but it sure is a blast when you have a win!
I've been playing this game for years and now only play on %100. When things are getting a bit mundane, I find there's nothing much else (in the game) that can compare to the thrill of taking a out a dd (if your'e luky) or corvette with your guns. Later war with a good crew I'll even leave 'em to look after the big gun an I'll man the heavy flak;). Just a bit of fun to take a big risk now and then to keep your interest. Like, testing the actual crush depth of your boat just to watch your helmsmens reactions:DL. |
Quote:
|
Quote:
|
Quote:
|
I encountered a lone destroyer at about 5 Km, and I was not yet spotted. instead of periscoping, I hopped on the deck gun, fired a few rounds, then went flank to periscope depth, let him start running in a strait line at me, fired a magnetic. BOOM!
|
All times are GMT -5. The time now is 11:30 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.