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-   -   completed patrols help please (https://www.subsim.com/radioroom/showthread.php?t=185358)

moose67 07-11-11 05:12 PM

Quote:

Originally Posted by f4wildweasel (Post 1702356)
Funny. I remember having a career starting in '39, and by mid '43 I was missing all three of those. (had knights cross all the way up, but no badge or clasp). I looked around online and came across the theory that not teleporting would award you those. Sure enough, when I did the long haul back to base, I had a badge awaiting me, then a clasp for my next patrol, then the German cross. Perhaps a change in GWX?

it is misleading because i had the same experiances as you trying to understand how everything works in the begining...

i used return to base option on my first 3 patrols.....at the awards screen i received no medals and when i hovered over the tabs it shows a box msg saying "you must complete a patrol"

on my fourth patrol i sailed all the way back to base and used the dock option, this time on the award screen i had 2 medals..

so that made me think that i had to sail home manually and use dock to get the awards aswell..

easy enough mistake to make :)

FIREWALL 07-11-11 06:11 PM

First I apologize for comeing on harsh.

I have been playing SH3 since release and up to and includeing today a minimum of 4 hrs per day.

Use GWX and for a time was a beta tester.

Last night just finished career spanning a career from begining 39 to end of war 45. I scuttled and surrendered.

Played thru out at 100% realism minus external cam for screenshots.

I proud to say I know this game inside out. :D

Thru the whole war a realistic 120,000 tns.

And I have all medals. :yep: And as stated tele'd back to port when out of torps.

----------------------------------------------------------------------

Now I am going to install the Encore ver of SH3 pre patched to 1.4 and " NO FREAKIN STARFORCE " and you don't need disc in dvd tray to play. :woot:

With GWX and h.sie's Fantastic realism mod SH3 will now go to a whole new level for the players that want to be a Kptlt. :D

Good Sailing and SINK EM ALL :arrgh!:

f4wildweasel 07-11-11 07:08 PM

I found the forum post that I looked up oh so many years ago when I was having trouble getting those medals: http://forums.ubi.com/eve/forums/a/t...3/m/3531032333

idk... maybe they changed it in a patch or a mod and now you can get it even when returning? Maybe it's just a bug that only affects some people?
All I remember was looking at my Knights cross with gold oak leaves swords diamonds, but still no u-boat badge and thinking "this doesn't seem right.."

Anyways, just wanted to get some proof showing that I wasn't just pulling that theory out of thin air.

OR... now that I think about it.. you mentioned you do full realism save external camera. Maybe once you pass a certain realism level the "return to base" requirement for those badges goes away... Idk just a hypothesis.

frau kaleun 07-11-11 07:36 PM

Quote:

Originally Posted by f4wildweasel (Post 1702466)
OR... now that I think about it.. you mentioned you do full realism save external camera. Maybe once you pass a certain realism level the "return to base" requirement for those badges goes away... Idk just a hypothesis.

I was gonna say, I've tweaked things to where I'm always playing at 99% realism, and I've never had any trouble getting the U-boat badge and whatnot in addition to the IC series of medals. Even if I'm not racking up tonnage that gets me started on the Iron Cross track.

In fact I've been tweaking the basic.cfg to make it harder to get the badge, because I was always getting it after the first combat patrol and I prefer to award it to myself and the rest of the crew by using Commander and/or tinkering with my career files at a more historically appropriate time.

If I'm not mistaken the IC medals are awarded based on how high your cumulative "score" is when you return to base after a patrol, whereas getting the badge requires that your renown has increased by a certain amount during a single patrol. I believe that is definitely the case for the rest of the crew. There does seem to be a different way of keeping score when it comes to those awards as opposed to the different levels of the IC.

moose67 07-11-11 08:19 PM

back again :)

diverting somewhat from where this thread is right now....

..... i have a query with my propellers

i was trying to sail full steam and the boat didnt seem to be as fast as it should. i looked in external cam and noticed only my port side propeller is spinning, i went to take a look inside the helm and both engine telegraphs are showing full speed ??

awaiting instructions.... :hmmm:

thx

Fish In The Water 07-11-11 08:23 PM

Quote:

Originally Posted by moose67 (Post 1702500)
i was trying to sail full steam and the boat didnt seem to be as fast as it should. i looked in external cam and noticed only my port side propeller is spinning...

Press F7 and click on the diesel engine room to check for damage. It sounds as though one of your props may be on the injured list. :damn:

frau kaleun 07-11-11 08:25 PM

Had you been submerged prior to this?

When you are submerged, you run on batteries which have to be recharged after you surface. As was done in real life, when you surface one of your diesels is uncoupled from your props and altho it's running at whatever setting you ordered all the energy it generates is being used to recharge your batteries and not to turn a prop. Thus you will not get the full speed possible from that setting until your batteries have been recharged.

You can order the chief to put you back on standard propulsion if you absolutely need to make the max speed, but your batteries won't get recharged in that case. This would be bad if you find yourself in a situation where you need to dive and stay down for an extended period of time.

FIREWALL 07-11-11 08:40 PM

Quote:

Originally Posted by frau kaleun (Post 1702502)
Had you been submerged prior to this?

When you are submerged, you run on batteries which have to be recharged after you surface. As was done in real life, when you surface one of your diesels is uncoupled from your props and altho it's running at whatever setting you ordered all the energy it generates is being used to recharge your batteries and not to turn a prop. Thus you will not get the full speed possible from that setting until your batteries have been recharged.

You can order the chief to put you back on standard propulsion if you absolutely need to make the max speed, but your batteries won't get recharged in that case. This would be bad if you find yourself in a situation where you need to dive and stay down for an extended period of time.


My dollar is bet here. :yep:...:DL

moose67 07-11-11 09:00 PM

should have bet more dollar.... Frau K is correct..

it all adds up now thankyou :up:

this just gets better and better....

are there any detrements (apart from it being pointless) to being in silent running mode, especially when on the surface using diesel motors.

I am kind of wondering why if a sub can run silent why they don't run in this mode all the time. :hmmm:

thx all

frau kaleun 07-11-11 09:00 PM

Quote:

Originally Posted by FIREWALL (Post 1702513)
My dollar is bet here. :yep:...:DL

Well when I reread it after posting I saw he said that he looked and only one prop was turning.

I wasn't sure if that's how it worked when recharging, if you had one diesel turning only one prop, or one diesel powering something that should be turning both props only making less speed due to the decrease in power. I've never actually looked (or looked it up), I just always assumed that each diesel only turned the one prop on the same side of the boat cuz that's what made sense to me.

Fish In The Water 07-11-11 09:17 PM

Quote:

Originally Posted by moose67 (Post 1702534)
should have bet more dollar.... Frau K is correct..

Very good, glad your prop wasn't damaged! :yep:

frau kaleun 07-11-11 09:46 PM

Quote:

Originally Posted by moose67 (Post 1702534)
should have bet more dollar.... Frau K is correct..

it all adds up now thankyou :up:

this just gets better and better....

are there any detrements (apart from it being pointless) to being in silent running mode, especially when on the surface using diesel motors.

I am kind of wondering why if a sub can run silent why they don't run in this mode all the time. :hmmm:

thx all

I'm pretty sure that starting up the diesels pretty much takes the "silent" out of "silent running." You might go slower than normal when trying not to be detected on the surface, but that would have more to do with not leaving so much of a wake in a relatively calm sea.

Silent running really refers to making as little noise as possible while submerged to lessen the probability that you will be heard by enemy ships equipped with passive sonar (like your hydrophones). Props turning slowly make less of a disturbance in the water than props turning quickly, and water also conducts the sounds of torpedoes being loaded, tools clanging on equipment. And if the movies are to be believed, human voices.

Does the game even let you rig for silent running on the surface? I guess it might leave you in that mode and prevent repairs being made or tubes being reloaded. But tactically in terms of evading detection, I don't know that it would make any difference. If you're detected on the surface it's going to be visually, at least that's always been my assumption.

Edit: in addition, one of your most valuable assets on the surface is speed. U-boats could outrun most merchants on the surface in order to overtake them and get into firing position (and get away quickly if necessary), and for a while at the beginning of the war they could also outrun a fair number of the armed escorts. If you wanted to rig for anything like "silent running" on the surface you'd be giving up that advantage.

Submerged, lack of speed was one of the biggest disadvantages. It only became an advantage temporarily when going very slowly on purpose to minimize the noise you made caused a much faster and more maneuverable (at the moment) surface vessel to lose track of your position and course.

moose67 07-11-11 10:18 PM

Quote:

Originally Posted by Fish In The Water (Post 1702542)
Very good, glad your prop wasn't damaged! :yep:

haha yes... plenty of time for those things to happen i'm sure.

thx to Frau K again, great explaination.

when my mum asks we what i want for my b/day this year.. a book on Uboats will come the reply :DL

i have always been very very interested ww2 and is pretty much my main hobby in life, but i have over looked the Uboat war until now. i must say i am totally hooked now!

thx all.:salute:

Fish In The Water 07-12-11 08:57 PM

Quote:

Originally Posted by moose67 (Post 1702568)
haha yes... plenty of time for those things to happen i'm sure.

Well if it doesn't happen sooner or later, you're simply not trying hard enough! :03:

moose67 07-13-11 10:27 AM

Quote:

Originally Posted by Fish In The Water (Post 1703398)
Well if it doesn't happen sooner or later, you're simply not trying hard enough! :03:

it happened last night on grand scale....had to crash dive... set the depth to 30 meters and a few seconds later....CRUNCH....i forgot to check the depth :oops:

lesson learned.... no more attacks in shallow water!

could some one tell me briefly what happens if i apply for a transfer to another flotilla please ....

it seems to me that being in flottilla 1 is limiting me to only 1 day patrols.... do i need to join another flotilla to be given longer patrols? also what happens to my boat and crew if i do transfer?

thx in advance :salute:


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