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There are problems in reconciling different mods. http://www.subsim.com/radioroom/showthread.php?t=184677 I will gather the mod U-Boat War Ace without AI files. Conflicts arise among you a collection of files on different, mods It will only be campaign files & Changed and additional harbours |
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Ok. U-Boat War Ace (not-AI) No files sensors and AI Download : http://depositfiles.com/files/xtg3loi36 Mirror: http://www.filefactory.com/file/ccfa...Ace(not-AI).7z Who were conflicts, remove the old version of the U-Boat War Ace + Added traffic to: FreeFrench Bulgaria Albania http://s45.radikal.ru/i110/1106/51/c37eb925a15a.jpg http://s59.radikal.ru/i164/1106/d1/c1519d33babf.jpg |
hi i have winrar tool it opens all my files that ive downloaded from subsim..winrar will not let me open this file..please could someone help..never had this problem before now...:damn:
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http://www.7-zip.org/download.html |
bug report
I load the U-boat Ace mod with JSGME 2.6, and followed my blackpit then entered into the Open Horizons.
After I saved and then load the process, CTD. Launch game and load the save file again, CTD. CTD,CTD,just at the load screen, while the color turn from the Black and white to colorful screen. How to fix pls? |
I just started the open horizon campaign. It loaded ok .
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Returning to SH after two years away (unable to play SH3 on vista 64) and trying to catch up with the SH5 modding scene
Is U Boat War Ace compatable with Magnum Opus? If so what is the load order? Sorry if this seems a daft question but just a little confussed :oops:. |
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There is only one file problem Zones.cfg can not provide compatibility with different modes You can delete a file in a fashion Zones.cfg U-Boat War Ace. |
I had loaded U boat War Ace followed by MO and am happily patroling the English east Coast.
Just did not want to loose any of the benefits that these mods provide. Many thanks for confirming this Travinski :yeah:. Edit.....and thanks for making this mod available |
I still have problems of instant sinking with this mod.
I chased a ship, saved... and fired at it with deck gun. With the mod everytime I shoot at it there is a moment when it automatically sink fast going down.. and the worst that ship doesn't count as sinked. As said repeated several times loading that situation. Without the mod (just uninstalled it) loaded.. and at first time.. perfect... and counted as sinked... so.. there is something in last version that is making crazy the sinking of boats. |
Maybe this can help:
I noticed that without the mod when shooting with crew on the deck gun they stop whe the energy of the ship is over (so after a few minutes it sinks). But with the mod the crew never stops, so maybe because of that the new shootings are passing the limits... don't know...... just a thinking, because is a shame to switch off this mod to make sh5 work propertly. |
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