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Hmmmm, now, let me see here. Pearl Harbor, I know it has to be around here somewhere, ooooooops.
http://hawaii.gov/hawaiiaviation/avi.../image_preview :D |
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Now zoom the map in so that you might see any shallow areas, and plot your course along the line you just drew as a guide. That way you can steer around any dangerous area that don't appear when the map is zoomed out. |
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I wasn't sure if she grounded or got tangled in a net. :hmmm: |
Didn't SH1 have a feature that prevented you from laying out a course that crossed land?
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*I think* SHCE wouldn't allow you to plot courses across land. I never really thought about it being a "safety feature". I'm not sure if this would prevent you from running aground in shallow water. I don't ever remember running headlong into land though. I never found out what happened if you ran out of fuel either. :DL |
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The Manage-Your-Fuel-Better Mod?
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Back during the Cuban missile crisis one of the Foxtrots heading back to port ran in to heavy seas. The fuel tanks of the Foxtrot had an open bottom (not unusual for a sub) the high seas gave the sub such high rolls that it leaked sufficient fuel that they could not make it back to base. Luckily the engineer realized if he diluted the diesel with lubricating oil they could keep the sub going and they managed to get the boat back to port. |
ha-ha, Krauter. :O:
Anyways, you're not considering other factors, such as being damaged, loosing fuel and suddenly not being able to count on as much fuel as you thought. What I mean is, if you ran out of fuel, a tug or a ressuply ship would be a welcome thing. I'm sure these were available in RL. |
I always try to stay out of the shallowest areas (the white areas on the map) and always go around them if I can. It's not so good to be caught in an area with something like 15 or 20 meters and you can't dive to escape planes or anything. I ran aground a lot of times, but I usually just re-load the game, cause it's not such a fun way to die.
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Here's my idea: |
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