TLAM Strike |
03-09-11 10:45 PM |
Quote:
Originally Posted by Freiwillige
(Post 1616146)
You know why I am on the subject here is another thing about military simulations that bothers me. Death or lack there of.
I mean you can play FPS even military ones and see the gore that war represents. But as soon as you add a Tank or aircraft or any vehicle they dumb it down and take the human element out of it. Many like that idea.
I would like to see the brutality of war represented as realistically as FPS sims.
I want to see that T-34 I just put a 75mm shell through have the survivors clamoring out and on fire. When I put an explosive shell into a ditch with troops I want to be sickened by the brutality as limbs go flying.
Not because I love death and gore but because death and gore are the reality of war. Why is it okay to show somebody head come apart when your a sniper in Call of duty but not okay to see some enemy tank commander slump over when he gets shot?
Just saying.
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I agree. That was the kind of thing I liked in CoD2 (the highest # CoD I've played). On the first level I shot a German with my SMG and if it was CoD 1 he would be dead so I started to run past him, then I notice he was still moving and had pulled out a pistol. :o
It freaked me out so much I fired about 20 rounds in to the guy. :haha:
Or in Close Combat: first to fight. It had one of the best gameplay mechanics I've every seen... you take prisoners. Yea the enemy doesn't fight to the death, they will run away, try to hide or give up. If you had an enemy cornered you can yell "Drop you weapon" and some times they will, you then can order one of your fire team members to secure him or do it your self. Some times they will try and pull a pistol on you so you better have one of your buddies cover him.
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