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HI , here are my mods, my mix is probably a bit of a mess! ... but I am STILL getting CTD almost every patrol with Env Mod 5.
Can any one suggest something?? :hmmm: ( you can see that I have both ACS fix and the Sub Hyd fix in there ) -- Command Keys 1.02 Detailed Caustics 1.0 Electric torp wake removal - wamphyri Feared Hunters 2.0 GWX Compass Rose Grid for SH5 Reboot's Hot Soup 1.0 SD_MapCourseLine_no_arrows Simple Texture mod v1.0 Less Annoying Footsteps MightyFine Crew Mod 1.2.1 Stock faces Old Style Explosions V1.1 Reboot's Water Drips 1.0 English Panels Damage assessment Enhanced FunelSmoke_by HanSolo78 Azs_Real_Uderwater_Night Menu - Das Boot Underwater Theme NDB,NDH OM#1 - No Dialog Indicator Nauticalwolf's Damage and Torpedo UI (g) Mod V1.0 Window_Lights_Redone_V1 Conning Tower Compass Fix No Damn Bubbles, No Damn Halo Mod PS_damages new_KM_binos U-Boat R & R concreate Lite_Campaign_LC_1.21_-_GER AilBubbles 1.0 AilImpurity 1.1 extreme AilRain 1.0 NewUIs_TDC_6_3_0_ByTheDarkWraith NewUIs_TDC_6_3_0_6x_6x_7x_RAOBF_patch_stock_scope NewUIs_TDC_6_3_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_3_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_6_3_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_6_3_0_ERM_Reaper7_NightVision NewUIs_TDC_6_3_0_jimimadrids_map_tools NewUIs_TDC_6_3_0_No_Aircraft_Spotting_At_Depth NewUIs_TDC_6_3_0_No_Hydrophone_On_Surface NewUIs_TDC_6_3_0_Sub_Warship_Merchant_Same_Shape NewUIs_TDC_6_3_0_U-Jagd_Chrono NewUIs_TDC_6_3_0_Waypoint_Contacts_Same_Shape Remove binocular crossair Arclight_MRP Stormys DBSM SH5 v1.2 MFCM Basemod Stormys DBSM SH5 v1.2 MFCM optional -8db damped Sonarguy German U-Boat Internal Routine SFX German U-Boat Crew Language Pack Open_Horizons Danevangs PS 1.0 Common VIIC Shadow Maps Danevangs PS 1.0 VIIC-upg Camo Irregular Shapes NewUIs_TDC_6_3_0_ByTheDarkWraith patch Capthelms SH5 Audio Mod sobers sky banding fix Environment 5.0 MOD BRF 1.3 full FX_Update_0_0_11_BARF_1_3_Full_Fix LightFog SteelViking's Sky Banding Mod Dark_Interior_V1 IRAI_0_0_29_ByTheDarkWraith Wamphyri's Plane Mod 2 sobers base sky mechanics V1 Bowfin_Seabed_V1.0 NewUIs_TDC_6_3_0_ByTheDarkWraith patch5 NewUIs_TDC_6_3_0_ByTheDarkWraith PATCH SIX Cerberus62 Historical Ship Equipment 1.2 Cerberus62 Additional Merchant Ships 1.0 (Part 2) Cerberus62 Additional Merchant Ships 1.0 (Part 1) DBSM_Speech_1_0_4 AirTorpedoes Dark_Interior_additional_Sounds Wasserbomben_SoundFix_1.0 Icebergs FX_Update_0_0_11_ByTheDarkWraith FX_Update_0_0_11_UHS_Fix sobers base wave mechanics for SH5 V5 Depth_Keeping_Problem_TheDarkWraith ClimateZones ACS 5.0 stoianm realistic color exterior mod (low color)v1 Sub_Hyd_fix_SH5 |
:o:timeout: :roll:
I have seen quite a few mod lists in my SH5-life, but this one surely breaks all records. Poor JSGME is working overtime.:hmmm: No offence, though, pal.:03: The first CTD cause that comes to mind in your mod soup is LightFog (installed after Env 5). IIRC LightFog was intended to fix/adapt older versions of the Env mod, not this final version 5.0, so I would kick that one out for a starter. However, this mod list would benefit from lots of other streamlining, too, and it does not cover the newer versions of several important mods. |
Just check my sig , no ctds .
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Environment 5.2 mod? Where did you get a 5.2 version my friend? EDIT: Never mind found it in download section. Guess page one was not updated with info. Last I read was the mod was finished. EDIT of EDIT: Hmmmm. This was not put out by Wclear, correct? This is a compilation by you with edited files, ie; added climate zones acs, changed some dds files... Kind of confusing. The title of the Mod you loaded up is Environment 5.2 MOD. Makes it look like an official update by Wclear doesn't it? WV |
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