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-   -   Newbie here (https://www.subsim.com/radioroom/showthread.php?t=177709)

Jimbuna 12-22-10 02:54 PM

Quote:

Originally Posted by Gargamel (Post 1558314)
Why thank you herr jim :D

Credit where credit is due http://www.psionguild.org/forums/ima...ies/pirate.gif

ShadowOps 12-31-10 06:38 PM

Quote:

Originally Posted by Gargamel (Post 1557727)
They won't run as far, as their fuel will run out sooner at faster settings. Higher speeds are good for close attacks, where the ToT (Time On Target, or run time till impact) needs to be as quick as possible. Good against zigzagging ships or ships like destroyers that can change course very quickly when the eels are discovered.

But torpedos are not kinetic weapons. They cause damage via the high explosive that is detonated. So speed of the weapon shouldn't have any effect on damage. It could though, affect how far under a ship the eel gets before the magnetic pistol detonates it. This will affect the damage, as a perfect keel shot may break a ship's spine, while a more oblique explosion may not do as much damage.

Thank you, I had been wondering this for a while but never asked it.

ShadowOps 12-31-10 06:40 PM

Quote:

Originally Posted by Pisces (Post 1558579)
Be carefull with shooting a bunch of torpedos with different speeds. The TDC forget's to change the speedsetting when selecting a tube. (or maybe this only happends when switching over from a Type 1 to a tube having a Type2 torp, not sure exactly) So you'll end up with the torpedo going in the wrong direction. Allways re-set speed after you select a different tube, even if the speedbutton indicates the propper setting. Before you want to shoot also double check the gyro-angle because of this, if it is important to you. The GWX manual explains this issue more propperly, although it is a bug in all stock or modded versions.

I will try to keep this in mind :DL

Gargamel 12-31-10 10:01 PM

Quote:

Originally Posted by ShadowOps (Post 1564246)
Thank you, I had been wondering this for a while but never asked it.

No prob, SINK THEM ALL!


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