SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Sub/Naval & General Games Discussion (https://www.subsim.com/radioroom/forumdisplay.php?f=177)
-   -   Fallout: New Vegas (https://www.subsim.com/radioroom/showthread.php?t=176229)

mookiemookie 10-22-10 08:44 AM

I'm fairly clueless about this sort of thing, so bear with me....

If I wanted to add new music to one of the existing radio stations, is it as simple as dropping it into the music folder? Do I have to alter any game files?

I have a ton of Sinatra, Dean Martin, Tony Bennett, big band and swing music, and I was thinking of putting some of it together a la jimbuna's gramophone packs.

EDIT: After seeing how some of the GNR tracklist extenders were done for Fallout 3, this looks to be a bit more complicated than I first thought. Ah well.

Arclight 10-22-10 09:07 AM

Only for the general ambience music, but you could just have your tracks play like that all the time, rather than over the radio.

The radio music, being copyrighted, is tucked away in some custom files with some vaque extension. But there's no doubt a tool out there, fan-made or official, that let's you inject more tracks into the game. :hmmm:

Takeda Shingen 10-22-10 09:34 AM

I think someone made a mod for 3 where you could add your own songs.

Dowly 10-22-10 09:41 AM

I added own music to the radio in stock Fallout 3, wasn't a big deal at all IIRC.

AVGWarhawk 10-22-10 03:40 PM

Looks like you guys are enjoying the game. I played the first Fallout3 with the addons. Had a blast. One of my all time favorite games. I will be getting this one. :yeah:

Takeda Shingen 10-22-10 06:14 PM

Quote:

Originally Posted by AVGWarhawk (Post 1520066)
Looks like you guys are enjoying the game. I played the first Fallout3 with the addons. Had a blast. One of my all time favorite games. I will be getting this one. :yeah:

There's a few anomolies and some framerate issues, but they'll be patched out soon. Once that happens, New Vegas will be a worthy successor to Fallout 3. The games feel exactly the same, so if you liked 3, you'll like the new one.

Ducimus 10-22-10 09:35 PM

I broke down and got the game yesterday.

From what i've played of it so far, it is most definitely a refinement of Fallout 3, with a few gameplay mechanical improvements. It also is very familiar. Same oblivion engine, same keyboard controls, though there are at least 1 extra commands that i saw to change ammuntion type.

I've also noticed, what is undoubtedly influence by the original fallout designers this go around. Some ranged weapons have strength requirements. The term "damage threshold" is back, as well is picking two traits, and the survival skill. This makes me think, thus far, Fallout New vegas is much closer to the fallout 1 and 2, then fallout 3 was.

This version of fallout does require steam. No complaint by me, i just wasn't expecting that. As updates go, i believe two small patch's were issued through steam.

Without citing any more specifics, and typing a 4 page essay as a result, that's about all i can say thus far. I'm looking forward to getting home from work, open a beer or 6, and playing tell the wee hours of the morning.

Arclight 10-22-10 09:47 PM

Quote:

Originally Posted by Ducimus (Post 1520217)
I've also noticed, what is undoubtedly influence by the original fallout designers this go around. Some ranged weapons have strength requirements. The term "damage threshold" is back, as well is picking two traits, and the survival skill. This makes me think, thus far, Fallout New vegas is much closer to the fallout 1 and 2, then fallout 3 was.

I'm glad to see this stated here. Seen it in the comments on Kotaku and RPS and whatnot, but it caries a bit more weight here imho.

Bugs can be fixed, it's more and improved Fallout, and closer to the original titles than 3. Sure I'm going to pick it up at some point, would prefer if the kinks were worked out a little more first though.

Ducimus 10-22-10 09:55 PM

The traits do make you think a bit more, but i didn't really see any i liked. Mainly because im playing in hardcore mode - which like the original fallout 1 and 2, makes ammo have weight again, as well as other things to mek the game a bit harder.

Ordinarily, in fallout 1 and 2, id pick up bloody mess and small frame. However, small frame in Fallout:NV makes you more subsceptible to limb damage. Which, being in hardcore mode, is something i need to avoid until i get my medical skill up, and tote around doc bags with me. This time around, i just picked up heavy handed. Do more melee damage, but do less critical damage on melee hits.

Also, you gain a perk, every OTHER level, not every level like Fallout 3. (err.. i think you did at any rate). Many of the perks have changed.

Full list if traits here:
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_traits

Full list of perks here:
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_perks

Skills here:
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_skills

mookiemookie 10-23-10 01:34 AM

Quote:

Originally Posted by Takeda Shingen (Post 1520138)
There's a few anomolies and some framerate issues, but they'll be patched out soon. Once that happens, New Vegas will be a worthy successor to Fallout 3. The games feel exactly the same, so if you liked 3, you'll like the new one.

This simple "mod" (not really a mod, per se, but just a .dll that you drop into your game's root directory) may help with some of the performance issues you're having. It has for me:

http://www.newvegasnexus.com/downloa...e.php?id=34778

Takeda Shingen 10-24-10 09:26 AM

Well, looks like I won't be joining the Legion.

SPOILERS
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
I finally get to Nipton, where the Legion has excecuted the town. I think of my character as an extention of my Fallout 3 character; an evil pragmatist, but he won't listen to your crap. He dropped Moriarty over the whole information thing. So naturally when Inculta dares him to shoot, he shoots. It was a hell of a fight, but I took Inculta and his four recruits, along with their pack of attack dogs. What is cool is that Legion assasins now hunt me. What is odd is that they appeared less than an hour (in-game) after I killed Inculta. It should have taken a few days; word seems to travel a bit too fast in the Mojave.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
END SPOILERS

Weiss Pinguin 10-25-10 08:38 AM

Quote:

Originally Posted by Ducimus (Post 1520228)
Also, you gain a perk, every OTHER level, not every level like Fallout 3. (err.. i think you did at any rate). Many of the perks have changed.

I think in FO3 you gained a perk every level, and then every other level after a certain point, and then maybe every other other level or something, or it just stopped at every other level, I can't remember. :hmmm:

mookiemookie 10-25-10 08:55 AM

I'm finding some of the quests are broken.

SPOILERS

.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.


























I've repaired ED-E and I'm taking him along on the "ED-E My Love" quest. The only problem is that if you've talked to the woman who runs the junkyard in Novac or Ignacio Rivas at Helios One for the first time before having ED-E with you, the quest won't update properly. They say a key word that triggers the next step in the quest during their initial spiel. They don't repeat this either. So basically, if you don't have ED-E along with you the first time you meet them, you miss out on the quest. Poor design.













































End spoiler

Takeda Shingen 10-25-10 10:04 AM

SPOILERS
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
Yes, I agree there is some poor design there. Rose of Sharon Cassidy has a similar bug with her companion quest, Heartache by the Number. It is very frustrating, especially since the patch was supposed to correct quest bugs.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
End Spoilers

Wolfehunter 10-26-10 01:47 PM

http://www.youtube.com/watch?v=-z6ZPzLW3Wg

This had me laughing my ass off.. :rotfl2: Just a few bugs... :har:


All times are GMT -5. The time now is 10:22 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.