Quote:
Originally Posted by frau kaleun
(Post 1489897)
I return to base, or within a few hours of it, before exiting and ending the patrol.
I've never edited my renown to reward myself for it. Mostly I do it because I don't want my patrol logs to show me firing my last eel somewhere in the mid-Atlantic one day and being back at base the next day, or even just a few hours or minutes later. And also because sometimes the immersion factor in actually sailing up into a friendly harbor and docking the boat in its pen can be very satisfying.
Typically I have Commander set to start my patrols at sea (which basically "relocates" the coordinates of a home base somewhere outside the harbor proper, away from the docks and other local shipping) but even then I sometimes go right past the relocated "dot" that represents my starting/ending position, and sail up into the harbor anyway before exiting the patrol.
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During WWI it was an unspoken protocol to always leave 1 torpedo for the return home, it was uncommon for them to find enough targets to expend them all during their patrol time. After the 160 day South Africa trip of one of the type IX's resulted in only 36,000 tons Donitz was furious and ordered that if hunting grounds were stale and no convoys were to be found to come back home rather than sit out and wait for two or three more weeks and have nothing to show for it. He knew it wasn't the crew's fault, so probability wise was better if things were going horrible boats would be more likely to have better success over a longer period of time with more shorter patrols than fewer extremely long ones.
Until this thread I didn't know you could use esc to warp back to home, always would plan my trips and fuel such that I'd have enough for a round trip ticket.
There's 1 condition that I admittedly modify my renown as imo the game punishes you twice for the same thing - hull damage. Personally I see that it should have no negative effect on your patrol's renown, besides the 3/4 weeks you're required to stay before you can start your next patrol + 1 day per point of damage it can be months before you can take on another patrol; that in itself is punishment enough.
So if I were to return to port with 15% hull integrity left, but have sunk 200,000 tons in the process getting 1,500 renown is just a big fat slap in the face, why bother even trying to return if your ship is that damaged? Though I've never had it happen, if on that same patrol instead of 200,000 tons you only managed to get 20,000 tons would you get negative renown? While each case is subjective, if I crawl home with 44% hull left and 130,000 tons I feel entitled to my full share and compute and edit the delta renown to what its full value would be. Real u-boat captains never got tonnage subtracted from their patrol regardless of what shape their boat was in when they arrived in port, why should we?
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