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-   -   What Mods are you guys using? (https://www.subsim.com/radioroom/showthread.php?t=174224)

Harald_Lange 02-28-12 07:29 AM

http://dl.dropbox.com/u/240752/Forum%20posts/mods.png

A few I've added due to this thread. The Seafloor and the OLC Gui are amazing amazing amazing. Its like a new game all over again. The observation periscope is now just that, I can actually 'observe' stuff!

That leads me onto one tiny question. In the OLC persicope, theres a little white dash in the centre, is that meant to be there?

Thumbs up to all the modders on here :Kaleun_Thumbs_Up:

banryu79 07-21-14 03:01 AM

SH3 with supermod GWX 3.0 GOLD.

SH3 Commander
- realistic carrier length
- realistic crew transfer
- real ship names in patrol log
- randomize gramophone tracks
- malfunctions
- randomize ship tonnage
- randomize crush depth

JSGME
Quote:

--- SOUND
Thomsen's Sound Pack V3.2cg
--- GWX OPTIONALS
GWX - Enhanced Damage Effects
GWX - Main movie - 'Das Boot'
GWX - No Medals on Crew
--- SHIP MODS
Flags_enlighten
LifeBoats&Debris_v4
Q Ship mod GWX3.0
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
OLC's Modified Searchlight Beams for GWX3
--- DAMAGE MOD
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
--- WEATHER & MOONLIGHT
EnvSimAct_Stiebler
Moon_light_mod
--- GUI
MaGui F
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)
Johnfb Crew Management and Officer Icons
Das Boot Clothes
--- ENVIRONMENT
M.E.P v4.2
M.E.P v4.2 to v4.3
Optional - FSF for MEP v4.2
Optional - ShipVanishingHull for MEP v4.3
M.E.P v4.2 - VisualSensors for GWX3


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