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Kinda shot yourself in the foot there matey , unless you were talking about Model submarines all along.:hmmm: |
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But my MAIN point about the similarity between u-boats and airplanes was not about this. It was about low vs high pressure. God forbid if you had asked me, i would have told you. :DL |
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EDIT: If you have the VIIC/41 u-boat and you have a trained crue (with abilities) you are able to take your u-boat down to almost 300 metres. But 200 metres is more than enough. When you are that deep your u-boat will be beneath layers of cold water. Cold water shields sound better than hot water. Use these layers of cold water to hide the engine sound. |
You just go for neutral buoyancy then dive as deep or shallow as you want using the dive planes. Of course based on your pressure hull capability.
http://en.wikipedia.org/wiki/Neutral_buoyancy |
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Second, this "feature" is totally meaningless untill we get the means to control and trim the boat since the crew obviously can't do it, even with the skills maxed. |
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He didnt mention what type of u-boat. |
There should be a 'maintain depth' button on the interface.
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There is.. if you're using Churchs Keyboard Commands it's A
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It doesn't help!
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You know I love watching people gnashing their teeth over this subject. It (and a few other minor items) are inherited behavior from SH4. Seems like most people here aren't aware of that for some reason. :har:
So here's the short version: After 196 -200 meters (or 600 feet), there's this magical barrier you pass where the submarine's pumps can't keep up with the leaks. As i recall from watching the development of the NYGM anti-hummingbird mod, your sub is always leaking. This particular behavior, is inheirted from SH3 to some extent. You don't see this because a leak below a certain amount is not reported on the damage screen. So as you cross what i refer to the 200 meter/600 foot barrier, your boat loses boyancy and starts sinking. The only way to stop the decent, is to accelerate to flank speed.... err im sorry.. "extreme speed ahead". Order rise all you want, but your boat will not move to a shallower depth until you blow ballast, thereby increasing boyancy. Reduce your speed , and you start to sink because you have too much negative boyancy. Hency why i say, pumps can't keep up with the leaks after 200 meters. (edit: supporting evidence is behavior in trim gauges. They peg out after 600 feet) How to adjust the pump rate? I never did figure that out, or even if it's possible. An interesting side note is that crash speed (at least in SH4), seems to have an effect on this. ( http://forum.kickinbak.com/viewtopic.php?f=70&t=1885 ) |
I think I'll rather command a Destroyer than a lousy sub.:D
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