Quick installation question:
Opened up the folder where I unzipped to look for you "MOD" folder and couldn't find it. Just see data and documentation folders... Am I missing something or is this the same as your AI installation...:06: So... What exactly do I copy over into my SH5 folder? J |
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Don't believe I'll be cruising through my career game so easily now. :DL |
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There is still more work to be done on it. There's much more than can be done to make the AI appear to be 'smarter'. What I've done currently is just make them 'respond' and actually act like they are alive and remove the useless crap Ubi put in there that is totally unrealistic (like the follow thing). The one thing I wish the devs would have done is given the same 'tools' to the Airplane AI. I'd love to make them do more than they currently can. I should also be able to make the AI subs act way more intelligently and 'respond' like the ships do now. I'd like to bounce ideas off everyone and for everyone to give input/feedback/advice on the tactics used by the ships. I'd like to model the AI to be as realistic as possible to what was then real life :yep: |
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@TDW, One thing I would not mind seeing that you have not mentioned yet is a destroyer that will wait at your last known position for a certain number of hours. You know, the whole sitting there quietly waiting for you to surface, or starve you of air. |
I suppose you have to disable other mods like Feared Hunters 2.1 and The Elite Campaign 1.1 when using this excellent mod?
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I had not much time to play, so not much feedback from me so far. I started again the SH5 campaign so I'm in TG again now.
Planes are no more just fly around and say Hi. They turn around and attack.. but can you pls check they ammo? Because many times they just buzzing around but without shoting, I think they are aout of ammo. If I dive to 20 m they stop attacking, but I think this depends on weather and how transparent the water is. Because I was short on time, I used a lot of TC and when I encountered a convoy the escorts spotted me right before I returned to tc1. So had no time to properly test the convoy AI, only by rushing with TC and doing that, they act weird.. like scattering all over the map. I know the TC bug the AI, so I will test this another time. Anyway, great improvement on aircrafts, but there is still a lot to improve. Like no fly in night time (at least not in 39), small planes should call in DD's if near of coast or ports instead of engaging a fight with a heavy AA armed sub, stop the attack if out of ammo. You guys should work in team on this, there is a LOT of work and is impossible to do all this tweaks only by one man. Form a wolfpack :P |
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EDIT: just remembered there's a GetWeight function. I could narrow down the warship's that can do this behavior by a weight range (> this min weight and < this max weight) in order to isolate a particular warship(s) |
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is the change active by installing it in midcampaign or midpatrol ?
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