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I think that someone round here is very happy with this brand new mod. Hmm?:DL
IIa Tuneup (beta) by Flakmonkey [http://www.subsim.com/radioroom/show....php?t=170230] http://img85.imageshack.us/img85/725...1019121324.png http://img217.imageshack.us/img217/6...2010187246.png http://img59.imageshack.us/img59/833...0153935291.png |
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SloppyMk27 |
Just so you know, GWX is my personal favorite. I just get irritated when people act like GWX saved the world.
Nothing at you personally, just my typical reaction. WAC has the most awesome bridges over the Kiel Canal, including the working turntable railroad bridge. As I've just seen LSH3 has the Kiel costruction works, with several ships under construction. I just wish they could all be combined.:wah: |
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:o You mean it didn't? :o GOD #### IT! Now I have to change my resume! :nope: :haha: |
:rotfl2:
STOP THAT! I nearly choked on my lunch.:haha: |
SH3 Weather, by Skweetis. A small external program that lets you have less-than-perfect weather at the start of a patrol. It can be random
http://i14.photobucket.com/albums/a3...e/Image1-3.jpg Or you can set it to any weather you like. Here I have it set to be perfectly calm, but overcast with light rain as I start out from Kiel. http://i14.photobucket.com/albums/a3...e/Image2-2.jpg http://i14.photobucket.com/albums/a3...tenaurain1.jpg http://i14.photobucket.com/albums/a3...tenaurain6.jpg http://www.subsim.com/radioroom/down...o=file&id=1880 |
You are a Mod DB Steve! Nice one again matey.:up:
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MultiSH3 by Potoroo [ftp://maikhaas.dyndns.org/Volume_1/S...YMODS/POTOROO/]
"MultiSH3 is a utility that will change the folder name in "My Documents" that Silent Hunter 3 uses to save campaign and career information. It does this by patching a file in the game's root folder called FileManager.dll. Stock SH3 is hard-coded to save this information in a folder called My Documents\SH3, but given the large number of supermods and other mods it may be desirable to be able to separate careers by saving them in different folders. For example, you might want to have a stock SH3 1.4b installation, a TGW installation and an NYGM installation, each with their own career information. The obvious benefit of this is that it prevents any possible confusion over which campaigns and careers belong to which installation. Mod developers may find it useful to have a known safe copy of SH3 and one or more development copies, each completely separate. Gamers may find it useful to be able to remove, repair or update supermods without having to uninstall the lot and start again (anyone who has needed to modify their Grey Wolves installation should see the benefit of this immediately)." Soooooo...Lets play GWX3.0 and NYGM 3 and LSHIII V5 and WAC 4.1!:rock: |
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:stare: You screwed up 'My Make believe World'! And I have to rewrite my resume to boot! Let's see, Past Achievements: Helped save the World by working on GWX. Well now I gotta scratch that don't I? :nope: OK, How's this? Past Achievements: Worked on GWX in an attempt to save the World. :haha: |
The world is fine. It's you who needs help. :O:
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I still insist that Aces Of The Deep had the best damage management of any subsim ever. The damage screen was a blueprint of the u-boat, and if you clicked on it nothing happened. If you had damage, however, the damaged area would be circled, and if you clicked on the circle you would get a text screen of the Chief telling you about the damage and giving an estimated repair time. Simple, elegant and realistic.
Pascal's Damage Screen mod doesn't represent that exactly, but he got it as close as SH3 will allow. http://i14.photobucket.com/albums/a3..._75513_593.jpg http://www.subsim.com/radioroom/down...o=file&id=1240 |
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:03: |
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No, it wasn't the airplanes. It was beauty killed the beast. |
Very interesting thread :up:
I have been playing SH3/GWX for many times, until SH5 release date. Never played SH4 with ATO mods - there is no atmosphere at all. Tried SH5 and decided to back to GWX. SH5 is better than SH3/GWX only in one aspect - graphic. It would be fantastic to merge SH5 graphic with GWX :up:. Playing GWX I have some "must have" mods. I've tried many GUI's for SH3, but decided to use hsGUI v3.1 for GWX, because it's a good compromise of many new functions and simplicity of servicing. Rest of mods give SH3/GWX better look - RBs_SH4_Effects_GWX_30_71, Lifeboats&Debris_v4, Waterstream+Exhaust Combi v2.3 for GWX3 and Torpedo Damage Final ver2.0. I've tested three environmental combi packs for GWX: OLCE (unfortunately the last version merged with GUI), M.E.P. v3 and SH5 Water for GWX 3.0 v0.9. Now I play using SH5 Water. |
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