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Right!
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But if you meant that you were attacking enemy ships with friendly ships around I think you should have known that you should have not to used the sonar torps, otherwise, if there are no friendly ships about, a sonar torp is not a bad idea... |
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oh come on now guys...
what about PMs? this aint no good in a public section... one slapping the other. the other slapping at the one. :nope: |
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they suck IF you ignore the rules to use them.
shoot, silent running, sink to 50 meters. Both of you. once the fish leaves the tube it is DESIGNED to behave the way it behaves - running wild; striking the first target it hears. Torpedo fail? no! the torpedo works the way it is meant to work. Kaleun fail? yes! a free running turning torpedo in the water should make you go silent and sink. That is the way you have been taught at naval warfare school. if you kick each other in the ass, dont come whining then! Both of you had a communications and/ or weapon usage problem. |
The early ones are a bit iffy, but they have their uses. I'd not want to load up a lot of them, but I like to have a couple in my stern tubes to keep over inquisitive escorts away. and yeah, if I want to stay and watch I stop the motors so I don't get a "return to sender".
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If they've got them in base, I like to load all my aft tubes and reserves with Falke's. Great for nailing destroyers. I even had one bounce off the stern of a C class then, instead of just sinking, it picked itself up and continued to hunt its prey eventually caching it again and blowing off one of her props. :rock:
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I like to use an IX, so I'll use one stern tube for homing eels, and keep the other one with regular for when a merchant happens to show up behind me so I don't have to turn round.
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