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-   -   Patch 1.2 Feedback Thread (https://www.subsim.com/radioroom/showthread.php?t=169296)

Stronghold 05-11-10 12:12 PM

After all this "positive" feedback I won't even bother to download that so called "patch". RIP SH5! By the way, it's time to play a game, a playable one, SH3 GWX 3.0 in multiplayer ...

oscar19681 05-11-10 12:13 PM

what about the missing features?

•Shadow optimizations
•Fixed very slow eye light adaptation after a lost device (alt-tab)

•Crewmen on deck change clothes during bad weather
•SH4 ships can now be imported (useful for modders).
•Improvements in the reward system for U-boats in the dynamic campaign
•Improvements to the AI
•Changes to accommodate RU localization will therefore be present in patch 1.2, but will not affect players in a visible form.



http://forums.ubi.com/groupee_common...ages/blank.gifPosted Tue May 11 2010 08:54 Hide Post
"Guys I never gave a precise time for release so nothing is late http://forums.ubi.com/images/smilies...miley-wink.gif

On another note, I've looked into the concerns over the list. Apparently nothing has been removed so it’s just the list I was given was not as comprehensive as the one you were given by Gabe "

If nothing was removed why did they include the "incomplete" patch list in the readme file?

iron heart 05-11-10 12:16 PM

sorry guys not lookig good at all my desk top is still a no go at running it is no difrent on fps inside the sub as before the patch clocks still showing missing hands in sound room in short no change. and on my supper duper laptop were i have been playing this sim from the start it was running smoth as silk but not anymore its jurky on outside fps and the fps is still the same inside as before the patch but outside is worse i have had to turn vertical sync off on my laptop to get it to stop jerking about it was runing smoth before the patch wtf happend with this patch its a fail:down:

aergistal 05-11-10 12:16 PM

After seeing the rising levels of excitement and anticipation of the last days I was pretty damn sure you're in for a cold shower. But it's the same excitement and anticipation that made you buy an unfinished product in the first place so don't complain.

I hope to see some positive reviews in here. SH is a great series and I look forward to buying SH5 someday, after a few more patches.

Cap.Palla 05-11-10 12:16 PM

Quote:

Originally Posted by Stronghold (Post 1388672)
After all this "positive" feedback I won't even bother to download that so called "patch". RIP SH5! By the way, it's time to play a game, a playable one, SH3 GWX 3.0 in multiplayer ...

this time i'm totally agree with you!

zack 05-11-10 12:20 PM

habe fertig :down:
back to vers.1.1.5 with all the stunning mods!

Placoderm 05-11-10 12:20 PM

Quote:

Originally Posted by Cap.Palla (Post 1388613)
First 10 minutes of game with 1.2 patch:

http://i39.tinypic.com/25a0u8o.jpg

Ships AI decreased , on board clocks still shows only hours .

I really don't want to spend other words for these crackers gang called UBI!!

:haha::har::haha::har:...
:haha::har::haha:... ...
...:haha::har::haha:

Anyone here STILL wanna defend the devs? I think it is glaringly obvious why the game was shipped in the condition it was...complete incompetence. :nope:

You can't blame the 'suits' on this one, folks. :nope:

It would be sad if it wasn't so freakin' hilarious! (or would it be hilarious if it wasn't so freakin' sad....?)

:har::har::har::har:....:hmmm::wah::wah:

bigboywooly 05-11-10 12:21 PM

The date on the exe is the 15th March
So has been sitting around for nearly two months

Still no mines or subnets or land units

bamzors 05-11-10 12:25 PM

honestly, to listen to some of you guys you'd think this game was a steaming pile of poo.

All I can say is you're in a very different world than me - I've been roaming around the SH5 world for several hours, out in mid ocean looking for tonnage to sink both in daylight and at night, and through the more detailed coastal waters around Kiel. The graphics are truly stunning, and the game is perfectly capable of providing an enjoyable cat-and-mouse game with merchant ships protected by the odd warship. So the recognition manual not having mast heights might be "dumb" but that shouldn't be presented as if the firm is corrupt and the dev team are morons.

I guess it's a positive thing you guys feel passionate about the sim, and thanks for those that contribute with really great add-ons.

Bamzors

IanC 05-11-10 12:29 PM

Quote:

Originally Posted by bamzors (Post 1388693)
honestly, to listen to some of you guys you'd think this game was a steaming pile of poo.

All I can say is you're in a very different world than me - I've been roaming around the SH5 world for several hours, out in mid ocean looking for tonnage to sink both in daylight and at night, and through the more detailed coastal waters around Kiel. The graphics are truly stunning, and the game is perfectly capable of providing an enjoyable cat-and-mouse game with merchant ships protected by the odd warship. So the recognition manual not having mast heights might be "dumb" but that shouldn't be presented as if the firm is corrupt and the dev team are morons.

I guess it's a positive thing you guys feel passionate about the sim, and thanks for those that contribute with really great add-ons.

Bamzors

It's a graphically stunning pile of poo. :yep:

reaper7 05-11-10 12:36 PM

Quote:

Originally Posted by bamzors (Post 1388693)
So the recognition manual not having mast heights might be "dumb" but that shouldn't be presented as if the firm is corrupt and the dev team are morons.
Bamzors

It's not the fact they didn't add Mast heights to the Recon Manual. My Mod does that already, in fact I've just created a Mod Patch to remove what they've added to it.
Its the Fact they bothered to add it in the first place and not do the critical part and fix the Stadimeter. It was prob one line of code to fix.
All they had to do was send the Mast height from cfg file (Same way as Draft is sent) instead of sending 20M as Mast height no matter what ship is selected.

That was such a simple fix and so critical. This Patch is an Epic Fail.
If it wasn't for the Modders fixing everything, SH5 would have no redeeming features bar the Graphics.
I'm just so disappointed with this patch. But I'll stick with and Mod what I can on my side at least, won't wait for the Dev's to do anything. :nope:

JU_88 05-11-10 12:36 PM

Hmm Im not liking what im hearing. Not one little bit :hmmm:

PL_Andrev 05-11-10 12:39 PM

Quote:

Originally Posted by bigboywooly (Post 1388689)

The date on the exe is the 15th March
So has been sitting around for nearly two months


Still no mines or subnets or land units

WTF?
:timeout:

OK, it is not for me.
I will be back to perfect multi SH3 and climatic japan campain mod in SH4.

JU_88 05-11-10 12:43 PM

If its true this patch has been sitting around since mid March and that the missing listed features are truly 'missing'.
Then this Patch is nothing short of a farce......
And one that kinda reads as Ubisoft saying "we dont really giva toss guys!" :down:

Paco 05-11-10 12:47 PM

- Deutche Bucht, Iverness, Rümänien, Sweden , ....
- Engine sound louder than faster :damn:

:down::down::down:

Its not a patch, it's a disaster

Disaster 1.02 .....

Enraged,
Paco.


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