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kraznyi_oktjabr 04-09-10 03:20 PM

Quote:

Originally Posted by Caleb141 (Post 1353891)
I've decided to start doing my torpedo navigation manually as i'm finding that much easier than just pointing at a ship and firing (however strange that may sound :O:). Also, its just generally more satisfying getting a hit when you've done all the work yourself :DL

Going to start a new campaign though now and leave my old one as it had a few gameplay settings which I wanted to change, but can't now (such as external camera - wanted it but forgot to untick the box and no dud torpedoes! im finding it hard enough already to get a hit without ghaving this extra hurdle to cross :haha:)

Propably dumb question but did you remember to lock target (L key in stock) before firing?

BillBam 04-09-10 03:26 PM

Quote:

Originally Posted by kraznyi_oktjabr (Post 1353940)
Propably dumb question but did you remember to lock target (L key in stock) before firing?

It is not necessary to L before firing, if it was it would be impossible to do a Sonar Only attack when you never see your target.

Caleb141 04-09-10 03:50 PM

Quote:

Originally Posted by kraznyi_oktjabr (Post 1353940)
Propably dumb question but did you remember to lock target (L key in stock) before firing?

:o...maybe

nope, I think that was the problem I was having :haha: I was looking at them, but I never actually locked the periscope on to the ships. Thanks for reminding me of my 'noobiness' :salute: haha

kraznyi_oktjabr 04-09-10 04:01 PM

Quote:

Originally Posted by BillBam (Post 1353946)
It is not necessary to L before firing, if it was it would be impossible to do a Sonar Only attack when you never see your target.

I'm referring to use of autotargetting. If you can tell me how to use it without locking target I would be really happy. Would make it much easier. :)

magic452 04-09-10 05:38 PM

It's been a long time since I played with auto targeting but if I recall right,
the TDC is slaved to the periscope so where ever you aim the TDC will figure the firing solution. Aim at the bow you should hit there.

The only thing is that you must set torpedo depth for each shot.
Set them, in advance, to high speed and about 12 to 15 feet should be good for most ships. Deeper for the big ones. 4 feet for DD's.

PS the phrase " If I recall right" at my age takes on a special meaning. :06:

Magic

Caleb141 04-09-10 06:16 PM

Quote:

Originally Posted by magic452 (Post 1354092)
It's been a long time since I played with auto targeting but if I recall right,
the TDC is slaved to the periscope so where ever you aim the TDC will figure the firing solution. Aim at the bow you should hit there.

The only thing is that you must set torpedo depth for each shot.
Set them, in advance, to high speed and about 12 to 15 feet should be good for most ships. Deeper for the big ones. 4 feet for DD's.

PS the phrase " If I recall right" at my age takes on a special meaning. :06:

Magic

Ah ok :up:

Also, could someone direct me to a tutorial as to what is the best method for...well...sinking ships :D I've browsed the forum but everyone seems to have their own little technique and way of doing things so I just wanted to have a clean cut overview of what steps should be taken

Thanks again guys :yeah:

Admiral8Q 04-09-10 06:18 PM

If you're playing on hard and realisim, fire a salvo at the target.:shucks:

jerm138 04-09-10 07:44 PM

Quote:

Originally Posted by kraznyi_oktjabr (Post 1353940)
Propably dumb question but did you remember to lock target (L key in stock) before firing?

All the Lock does is turn the scope for you, keeping it on the target ship. It has no effect on the TDC or firing solution, as far as I know.

BillBam 04-09-10 09:48 PM

Quote:

Originally Posted by Caleb141 (Post 1354136)
Ah ok :up:

Also, could someone direct me to a tutorial as to what is the best method for...well...sinking ships :D I've browsed the forum but everyone seems to have their own little technique and way of doing things so I just wanted to have a clean cut overview of what steps should be taken

Thanks again guys :yeah:

The most organized list of tutorial videos is at the UBI SH4 forum, link below. Just brows down to the bottom of the first list of links for Dick O'Kane and Werner Sobe vids.

http://forums.ubi.com/eve/forums/a/t...5/m/9661024145

magic452 04-10-10 01:39 AM

With auto targeting the TDC is updated by the periscope. The TDC will figure a solution for what ever the scope is looking at. If you lock the target it will also set torpedo depth, if you don't lock the depth will remain at what ever you set it to. or default. When you get an ID bring up the recognition manual to get the keel depth and set your torpedoes, with no duds enabled set to 7 or so feet above the keel depth. With duds early way, till mid 43 set them at keel depth plus 15 feet. When you set depth also set torpedo speed usually high and open the doors. Point at the part of the ship you want to hit and pull the trigger.

With manual targeting this is not the case, the L key just locks the scope to the target as jerm138 said. You have to do everything else.

The secret to any attack is a good plot on the target course and speed, the three minute rule. Than you choice the time and place to attack.
Clear skys and calm seas are bad. Shadow your pray and go for a night attack. Chose the method of attack, TDC/PK or a constant bearing, Dick O'kane, Cromwell or vector analysis. Get set up early and set up your boat. If you set up a good attack than shooting a target becomes much easier. This link is a good one for constant bearing attacks.
http://www.subsim.com/radioroom/showthread.php?t=146795

The type of attack is dictated by what it is you're targeting, convoy or task force. For either where are the flanking escorts? You need to avoid them if possible so set up where you have a clear shot.

There is no best way to attack, it all depends on what the conditions are.
You're the captain and it is up to you to evaluate the situation.
That's what makes this game challenging and fun.

Learn all the various shooting techniques and use the right one.

Magic

kraznyi_oktjabr 04-10-10 05:51 AM

Thanks for correcting me gentlemen. I have been unable to hit with just pointing periscope (bad luck perhaps?). I usually lock periscope to target and then use torpedo settings for more accurate targeting.

magic452 04-10-10 03:00 PM

Quote:

Originally Posted by kraznyi_oktjabr (Post 1354544)
Thanks for correcting me gentlemen. I have been unable to hit with just pointing periscope (bad luck perhaps?). I usually lock periscope to target and then use torpedo settings for more accurate targeting.

That is the way I used auto at first and it worked pretty good.

Now that you mention it it may be that you must lock the scope the first time to set the TDC, then you can unlock it and point and shoot.
Teach me to give advice at 11:30 pm. :nope: :know: It's been a long time ago.

Magic

Chubster 05-08-10 01:11 PM

Quote:

Originally Posted by tomoose (Post 1352808)
TMO comes with a pull-down map of shipping lanes (top left corner of your map screen) as well as some other pull-down references. Use them

Hmm....I have just posted another thread asking for maps and then read this...Does this apply to the current version of TMO as all I seem to have is a pull down conversion chart???

Would really like the shipping lane map

BillBam 05-08-10 02:26 PM

Quote:

Originally Posted by Chubster (Post 1385912)

Would really like the shipping lane map

You can find the pull down map by opening the radio and pulling down on the lower right corner. Not very intuitive hahaha...I played through 3 campaigns before finding it.

tomoose 05-10-10 11:44 AM

Thanks Bill.....
 
.....I forgot about opening the radio first. Apologies to Chubster for confusing the issue!:oops:


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