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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Are there any real deal breakers in SH5 ? (https://www.subsim.com/radioroom/showthread.php?t=166311)

KL-alfman 03-27-10 04:09 PM

great tunes! :haha:
thx mookiemookie

mookiemookie 03-27-10 04:10 PM

That song truly does make anything funny. :03:

mcarlsonus 03-27-10 04:14 PM

Quote:

Originally Posted by mookiemookie (Post 1336890)
I couldn't resist: http://bit.ly/cFzCRv

Destroyer Captain: Benny Hill!

GREAT mash-up! Now if THAT don't get Ubi's attention, nothing will!

Brag 03-27-10 04:16 PM

Quote:

Originally Posted by mookiemookie (Post 1336890)
I couldn't resist: http://bit.ly/cFzCRv

Bwa haha haha hoochie :haha::har::woot::har::haha::woot:

IanC 03-27-10 04:19 PM

It's thread like these that make me not want to touch SH5 with a 10 foot pole.
Maybe in a couple of years.

alexradu89 03-27-10 04:21 PM

10/10 because of the song :up:

Sailor Steve 03-27-10 04:24 PM

Well, I just watched the video, and that is indeed depressing. Still, I have hopes that it will be fixed, and I'll still buy it once they let me play it.

KL-alfman 03-27-10 04:28 PM

Quote:

Originally Posted by Sailor Steve (Post 1336917)
and that is indeed depressing.


hmm, :hmmm:

as funny as the vid is, so sad it is in a way .....

janh 03-27-10 04:32 PM

Quote:

Originally Posted by mookiemookie (Post 1336890)
I couldn't resist: http://bit.ly/cFzCRv

That is a really good one!!!! Awesome!

Nisgeis 03-27-10 04:35 PM

Exploded ships in harbour has been a feature of SH for quite some time now... SH4 had smokey bouncy destroyers jumping up and down on factories... did SH3? SH4 even had Japanese ships in your starting port...

sergei 03-27-10 04:51 PM

Quote:

Originally Posted by Neal Stevens (Post 1336841)
That may be true, Bones. But I don't know if moddable scripts can fix this kind of AI behavior. :06:

Oh man alive.
I wanted to laugh at that video but I couldn't.
It's frikkin depressing.

SubV 03-27-10 05:09 PM

Here's the link to the youtube video that illustrates a very serious, gamebreaking bug in SH5:

http://www.youtube.com/watch?v=h56zkBKIQH4&fmt=22

This issue cannot be fixed with modding.

Discussion here:

http://www.subsim.com/radioroom/showthread.php?t=166310

horsa 03-27-10 05:30 PM

Quote:

Quote:
Originally Posted by horsa http://www.subsim.com/radioroom/hayl...s/viewpost.gif
Which are the real deal breakers of SH5 ????

Why do you ask?
Because I'm interested in game design. I'm not a hard core gamer who'll play out all the missions and campaigns so I lack perspective.

I'd like to see SH5 succeed because it looks so good and has a 3D walkabout sub. This is one hell of a jump forward but my fear is that the franchise will end here if SH5 dives (unintended pun) because it has too many terminal flaws in it. It strikes me that some are patchable and some are moddable but its the deal breakers that worry me.


OMG that video looks awful :wah:

Onkel Neal 03-27-10 05:32 PM

Quote:

Originally Posted by horsa (Post 1337004)

I'd like to see SH5 succeed because it looks so good and has a 3D walkabout sub. This is one hell of a jump forward but my fear is that the franchise will end here if SH5 dives (unintended pun) because it has too many terminal flaws in it. It strikes me that some are patchable and some are moddable but its the deal breakers that worry me.

You and me both, brother.

SteamWake 03-27-10 05:46 PM

I'm going to over look bugs, mods, and the drm contriversy altogether beacause frankly I tire of all that.......

Whats missing is what I believe the developers were striving for but ran out of time and money.

What is that? A sense of comradship and immersion.

WTF? Okay well its cool that xx has a brother on the Bismark... It's a shame that xx wife is sick.

Notice something there I cant remember a single name. It's an empty shell of a vague attempt to inject personal interaction and an RPG element into a genre that doesent lend itself to an RPG.

A great idea but it is not fully realized and falls flat on its face.


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