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It sounds to me like the answer is to port SH5's graphics into SH3 and be done with it.
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THAT, my friend, would be totaly awesome! :rotfl2: PS: Can we have dinosaurs with lazers too? |
that would be like eating having an orgasm, eating sushi and flying helicopter at the same time! Totally awesome that is.
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Hmmm ya know this brings a thought about something thats been on my mind lately. There is that option when in base before shipping out where one talks to the commander, and in that dialog there is the option of starting patrol without selecting a mission.
So it seems to me now that one can if one so wishes, simply do just that. Go out on patrol to anywhere you wish and sink whatever you wish. The ships and tonnage will count, and you can rack up quite a score. The only thing is none of it will count towards the missions and campaign. But what im thinking is, that what you can do is mix it up and sometimes just go on patrol without a mission, and sometimes select a mission so that you can have campaign progress. So just do every other patrol as an official mission for instance, and the others in between as non mission patrols. Thereby satsflying one's need to roam where you see fit, sinking what you see fit. Hmmm, freedom of choice. What a grand idea.:salute: |
i think the specific missions to hunt a high value target can get abit far fetched after awhile. instead a more plausable approach would be:
- raid that harbour - mine/hunt that approach - weather reports - i like the spy drop idea - disrupt said convoy route etc etc. more bigger picture strategic stuff i think would be more realistic. |
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Many posts ago......
.....I stated that all the devs needed to do was take the GWX modded version of SH3 as their starting point and improve that and they'd be onto a real winner. A no-brainer, laughing-all-the-way-to-the-bank, winner!!! Instead, they tried to re-invent the wheel.........again. Guess what, the wheel's already been invented chaps no need to do it yet again!!!!!:06:
I know that sounds like "I told you so" but there's no way to write it and not come off as an "I told you so",.....LOL.:O: I'll just scuttle back down into the hold now, thanks! :D |
To quote myself
http://www.subsim.com/radioroom/show...ghlight=Shkval Thread "SH5 interview" page 1 and 4. I told you so, it will and it does stinks up to the sky! What did you expect? Gaming audience is becoming more and more stupid every day, they dont want to bother with "Fast 90" calculations, realistic sensors, realistic weather, realistic horizont distance, they dont want SIMULATION! They want eye-candy, arcade aim-and-fire fight, do this-reward that style rubbish. On the other hand Ubisoft want's more money, so they moved to Romania. Romania? Ex-communist cheap programmers? No problem! But you will get 1000 more bugs than ordinary, animations sucks (I'm a professional 3d animator), fast fast fast spit&glue production. And what do you get at the end? BS. |
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Couldn't agree more with you - it's insulting:nope: |
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Maybe you should come to Romania ... after that we would talk differently, believe me.:) |
It have become better in Romania last years but before that it was real hard to live there. i have a co worked that is from the country and she have told me terrible stories how they lived there. No electricity for long periods.
You couldnt buy a television of free choose. The gouverment controled every thing you did and you had to have thier aggrement before you could buy or do anything. However if i dont recall wrong sh3 and 4 was made by same team from rumania as sh5 is so that is not an excuse why they did pick this direction whit sh5. |
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