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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Go here - Sink that (https://www.subsim.com/radioroom/showthread.php?t=166055)

Kptlt_Lynch 03-25-10 03:24 AM

It sounds to me like the answer is to port SH5's graphics into SH3 and be done with it.

Letum 03-25-10 03:31 AM

Quote:

Originally Posted by Kptlt_Lynch (Post 1332849)
It sounds to me like the answer is to port SH5's grapics into SH3 and be done with it.

Quoted for truth!

Juliano 03-25-10 06:59 AM

Quote:

Originally Posted by THM (Post 1332038)
It's like implementing air strikes in a golf simulation.

:o
THAT, my friend, would be totaly awesome!

:rotfl2:

PS: Can we have dinosaurs with lazers too?

Noren 03-25-10 10:03 AM

that would be like eating having an orgasm, eating sushi and flying helicopter at the same time! Totally awesome that is.

SabreHawk 03-25-10 10:18 AM

Hmmm ya know this brings a thought about something thats been on my mind lately. There is that option when in base before shipping out where one talks to the commander, and in that dialog there is the option of starting patrol without selecting a mission.
So it seems to me now that one can if one so wishes, simply do just that. Go out on patrol to anywhere you wish and sink whatever you wish. The ships and tonnage will count, and you can rack up quite a score. The only thing is none of it will count towards the missions and campaign.

But what im thinking is, that what you can do is mix it up and sometimes just go on patrol without a mission, and sometimes select a mission so that you can have campaign progress.
So just do every other patrol as an official mission for instance, and the others in between as non mission patrols. Thereby satsflying one's need to roam where you see fit, sinking what you see fit.

Hmmm, freedom of choice. What a grand idea.:salute:

thruster 03-25-10 10:35 AM

i think the specific missions to hunt a high value target can get abit far fetched after awhile. instead a more plausable approach would be:
- raid that harbour
- mine/hunt that approach
- weather reports
- i like the spy drop idea
- disrupt said convoy route
etc etc. more bigger picture strategic stuff i think would be more realistic.

mookiemookie 03-25-10 10:45 AM

Quote:

Originally Posted by thruster (Post 1333418)
i think the specific missions to hunt a high value target can get abit far fetched after awhile. instead a more plausable approach would be:
- raid that harbour
- mine/hunt that approach
- weather reports
- i like the spy drop idea
- disrupt said convoy route
etc etc. more bigger picture strategic stuff i think would be more realistic.

Yes. I like these ideas. As far as I know, there was never an order given to "sink x number (or even one) capital ships" aside from Prien. It was a tonnage war against merchant shipping. While sinking an aircraft carrier or battleship was a great achievement, I think they were more targets of opportunity that came along while on a stated mission to sink merchant shipping. Too bad that game doesn't currently reflect that.

tomoose 03-25-10 11:59 AM

Many posts ago......
 
.....I stated that all the devs needed to do was take the GWX modded version of SH3 as their starting point and improve that and they'd be onto a real winner. A no-brainer, laughing-all-the-way-to-the-bank, winner!!! Instead, they tried to re-invent the wheel.........again. Guess what, the wheel's already been invented chaps no need to do it yet again!!!!!:06:

I know that sounds like "I told you so" but there's no way to write it and not come off as an "I told you so",.....LOL.:O: I'll just scuttle back down into the hold now, thanks! :D

Shkval 03-25-10 02:11 PM

To quote myself
http://www.subsim.com/radioroom/show...ghlight=Shkval
Thread "SH5 interview" page 1 and 4.
I told you so, it will and it does stinks up to the sky! What did you expect? Gaming audience is becoming more and more stupid every day, they dont want to bother with "Fast 90" calculations, realistic sensors, realistic weather, realistic horizont distance, they dont want SIMULATION! They want eye-candy, arcade aim-and-fire fight, do this-reward that style rubbish. On the other hand Ubisoft want's more money, so they moved to Romania. Romania? Ex-communist cheap programmers? No problem! But you will get 1000 more bugs than ordinary, animations sucks (I'm a professional 3d animator), fast fast fast spit&glue production. And what do you get at the end? BS.

Gunnodayak 03-25-10 02:20 PM

Quote:

Originally Posted by Shkval (Post 1333806)
To quote myself
http://www.subsim.com/radioroom/show...ghlight=Shkval
Thread "SH5 interview" page 1 and 4.
I told you so, it will and it does stinks up to the sky! What did you expect? Gaming audience is becoming more and more stupid every day, they dont want to bother with "Fast 90" calculations, realistic sensors, realistic weather, realistic horizont distance, they dont want SIMULATION! They want eye-candy, arcade aim-and-fire fight, do this-reward that style rubbish. On the other hand Ubisoft want's more money, so they moved to Romania. Romania? Ex-communist cheap programmers? No problem! But you will get 1000 more bugs than ordinary, animations sucks (I'm a professional 3d animator), fast fast fast spit&glue production. And what do you get at the end? BS.

Comparing other UBI products made in civilized countries with SH5 made by Ubisoft Romania, I've come to the sad conclusion that the word of order regarding romanian UBI devs is "incompetence", they should better go and pick strawberries in Spain or working as the lowest hand in construction industry in Italy. Maybe that way they would earn their money for their daily bread.

kraznyi_oktjabr 03-25-10 02:55 PM

Quote:

Originally Posted by Gunnodayak (Post 1333825)
Comparing other UBI products made in civilized countries with SH5 made by Ubisoft Romania, I've come to the sad conclusion that the word of order regarding romanian UBI devs is "incompetence", they should better go and pick strawberries in Spain or working as the lowest hand in construction industry in Italy. Maybe that way they would earn their money for their daily bread.

No offence but in my opinion that is insulting. :cry: If Romania is not "civilized" country could you please point out which ones are?

Gunnodayak 03-25-10 02:56 PM

Quote:

Originally Posted by kraznyi_oktjabr (Post 1333888)
No offence but in my opinion that is insulting. :cry: If Romania is not "civilized" country could you please point out which ones are?

Finland, for example, talking in general, and Canada, talking in particular (Ubisoft Montreal).

robbo180265 03-25-10 02:57 PM

Quote:

Originally Posted by kraznyi_oktjabr (Post 1333888)
No offence but in my opinion that is insulting. :cry: If Romania is not "civilized" country could you please point out which ones are?

It would appear that Gunnodayak is on a roll...........


Couldn't agree more with you - it's insulting:nope:

Gunnodayak 03-25-10 03:01 PM

Quote:

Originally Posted by robbo180265 (Post 1333895)
It would appear that Gunnodayak is on a roll...........


Couldn't agree more with you - it's insulting:nope:

No, it's not, I live in that place, and I know what I am saying, maybe if you were saying that you wouldn't have that right. It's not very easy to admit that, but I am trying to be as objective as possible, looking at the facts.
Maybe you should come to Romania ... after that we would talk differently, believe me.:)

Vikinger 03-25-10 03:16 PM

It have become better in Romania last years but before that it was real hard to live there. i have a co worked that is from the country and she have told me terrible stories how they lived there. No electricity for long periods.
You couldnt buy a television of free choose. The gouverment controled every thing you did and you had to have thier aggrement before you could buy or do anything.

However if i dont recall wrong sh3 and 4 was made by same team from rumania as sh5 is so that is not an excuse why they did pick this direction whit sh5.


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