![]() |
Quote:
How do you see it, is it in: data/Scripts/AI ? And how do you open the files ? (I know I'm really ignorant when it comes to modding :oops:, but I got interest :arrgh!:) Thanks! |
Quote:
Some of the AI files are hard-coded and cannot be viewed correctly. I really don't remember the file extension names, though. |
Quote:
I didn't think it was so simple with the notepad, however, modding those files doesn't look that easy...:-? |
Quote:
|
Quote:
But, I'm really curious to know how to modify those files in SH5. Don't feel forced to reply, you did enough, I'll check on my own. Thanks! :salute: |
Quote:
|
Quote:
---- strategy SubStrategies(Sub) { strategies { Attack, Navigate } } # Attacks an enemy contact strategy Attack(Sub) { precond { Sub:CanFire() } strategies { ShipAttack, SubmarineAttack } } strategy ShipAttack(Sub) { precond { !Sub:ContactIs(SUBMARINE) } strategies { TorpedoAttack, CannonAttack } } ---- It's much longer but I didn't want to take too much space here. ;) |
Meo and Drifter chatting so nicely. It brought a little tear to my eye. :sunny:
|
Quote:
|
Quote:
|
Quote:
Quote:
|
Quote:
http://www.sthurlow.com/python/ http://docs.python.org/tutorial/ http://coolnamehere.com/geekery/python/pythontut.html http://wiki.python.org/moin/BeginnersGuide Please note that many of the functions in these tutorial examples will not be available in SH5. Again, look at other script examples in SH5 to see what can and cannot be done. Good luck! :sunny: |
At least they say that:
Quote:
Great! :up: |
Quote:
|
Yet another person that should watch how fast the hatch swings as he leaves.
|
All times are GMT -5. The time now is 02:43 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.