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-   -   Slightly worrying article (https://www.subsim.com/radioroom/showthread.php?t=162114)

Nisgeis 02-19-10 05:09 PM

Quote:

Originally Posted by Kapitanleutnant (Post 1273941)
So the "benefits" are exactly the same as the standard for every single PC game that was released since the PC was invented up until around 2005.
It seems we've taken a step backward somewhere along the line. :hmmm:

Yes, it's now more hassle to own a legitimate copy than a pirate version. I don't subscribe to the Ubisoft mantra, just answering the question as to what Ubisoft say are the advantages.

tater 02-19-10 11:50 PM

Quote:

Originally Posted by Nisgeis (Post 1273648)
Platapus, the advantage is being able to save your games online, so you can play from any computer. The other advantage is that there is no limit to the number of PCs you can install this on, though you can only play on one at a time.

You can save games online NOW. There are services to do this, or you could simply target a network directory for save games, right?

I can install SH4 on any PC that I put the disk in, but only 1 at a time.

I'm not seeing any advantage.

Blacklight 02-19-10 11:59 PM

I would seriously NEVER consider buying a game with a DRM like this. Seriously. What's going to happen if 6-7 years from now, or even 10 years from now, I decide to crack open my Silent Hunter 5 to have another go. Will the required server and service that I need to connect to still be around or am I screwed when they change or remove their servers in the future ?

I can't tell you how many games I have that are older that have that "Click here to automaticly update" button, but can't update because the company changed or removed their servers and some of these games are only 5-6 years old.

difool2 02-20-10 12:31 AM

Quote:

Originally Posted by Neal Stevens (Post 1273631)
I love you, man :salute:

Even better (because it's legal and such, lol) would be to have the developers make a special pirate copy of the game and have many people release it into the wild. After x number of days, the game erases the hard drive and sends an e-mail to the FBI.

I guess the impact would likely be less than my imagination wants to think, but has releasing bogus pirate copies (either by a dev company itself or "counterpirates") ever worked? IIRC there were a few games released fairly recently which had built in limitations if they were pirated-I guess the warez types would just circle the wagons and "everybody" would know which sites had copies that worked (and which didn't), but if I was more technically minded I'd almost be inclined to throw together some code which subtly porks gameplay in a bunch of weird ways, and try to disseminate it anywhere I could-eventually if taken to the logical extreme nobody would ever know which copies were the good ones and which ones were the bad. [Note to Neal & co. I'm just indulding in idle speculation here understand]

The best part of this is that the resulting "bugs" would immediately indicate who was using the warez, as they would be coming on a subsim message board and complaining that the sun never moved in the sky or that his torpedoes only traveled at 5 knots (and hence he could never hit anything), or something. Scarlet Letter and all that.

IanC 02-20-10 01:35 AM

Quote:

Originally Posted by difool2 (Post 1274332)
<snip> if I was more technically minded I'd almost be inclined to throw together some code which subtly porks gameplay in a bunch of weird ways, and try to disseminate it anywhere I could-eventually if taken to the logical extreme nobody would ever know which copies were the good ones and which ones were the bad. [Note to Neal & co. I'm just indulding in idle speculation here understand]

The best part of this is that the resulting "bugs" would immediately indicate who was using the warez, as they would be coming on a subsim message board and complaining that the sun never moved in the sky or that his torpedoes only traveled at 5 knots (and hence he could never hit anything), or something. Scarlet Letter and all that.

They already tried something similar with a game (forget which one), it would crash, somewhere half way through, if it wasn't a legal copy. What happened? Well it totally backfired on the company, people started to complain about the crashes and the game got a reputation as 'unstable'. :lol:

Highbury 02-20-10 01:38 AM

It's been done in more then one game, some more successful then others.

I still remember players getting laughed (and booted) off the server in the original Op Flashpoint for asking "what does FADE mean?" :har:

IanC 02-20-10 01:45 AM

Quote:

Originally Posted by petherf (Post 1273803)
So i download a lot of games from pirate sites that i havent buy if i have a chanse i just try them.

Smart move admitting that, right after a moderator and the owner of this site, talked about tying pirates to a pole and shooting them. :roll:

Highbury 02-20-10 01:59 AM

Quote:

Originally Posted by IanC (Post 1274362)
Smart move admitting that, right after a moderator and the owner of this site, talked about tying pirates to a pole and shooting them. :roll:

He's already been keelhauled lad.. look away.. :yep:

IanC 02-20-10 02:27 AM

Quote:

Originally Posted by Highbury (Post 1274372)
He's already been keelhauled lad.. look away.. :yep:

I'm projecting my hatred of DRM, from Ubi to dead bloated pirate bodies. I might even poke him with a stick later. :D

Hitman 02-20-10 03:34 AM

Quote:

a moderator and the owner of this site, talked about tying pirates to a pole and shooting them. :roll:
Come to think of it, I wouldn't like that you all think I am a badly discriminating guy :nope:

So I correct my initial post: You don't really need to shoot the pirates.

You can hang them, behead them, electrocute, poison, drown, or impale. That's it, I think nobody is discriminated any longer :smug:

Gatt 02-20-10 03:40 AM

Quote:

Originally Posted by Nisgeis (Post 1273648)
Platapus, the advantage is being able to save your games online, so you can play from any computer. The other advantage is that there is no limit to the number of PCs you can install this on, though you can only play on one at a time.

Those advantages are obviously bulls*it since I play only singleplayer and I already can install SH3 and IV on different PC's.

The real reasons are they want more control on players, modding, patching and eventually sell you more u-boat types and war years.

Nisgeis 02-20-10 03:51 AM

I editted my post, as people keep quoting it... I don't think the stated 'advantages' are real advantages at all. I was just answering the question of 'What did Ubisoft say were the advantages'. I won't be doing that again!

goldorak 02-20-10 04:37 AM

Its all about war....
 
You people don't get Ubisoft. They are simply getting in with the times.

We have :
  • The war on drugs
  • The war on terrorism
  • The war on piracy (the real one on the high seas)
  • The war on climate change
  • The war on evolution

and now courtesy of Ubisoft the latest
  • The war on your paying clients

:D

Frederf 02-20-10 04:37 AM

Quote:

Originally Posted by Nisgeis (Post 1273648)
Platapus, the advantage is being able to save your games online, so you can play from any computer. I DO NOT PERSONALLY BELIEVE THIS IS AN ADVANTAGE. The other advantage is that there is no limit to the number of PCs you can install this on, though you can only play on one at a time.

EDIT: Made it REALLY clear that I don't agree that this is an advantage. Sheesh last time I try and answer a factual question!

Certainly if it was an honest feature then it would be an option to save online or save offline. It's not optional because it's not customer service it's customer screwus. Also the Trojan Horse needed at least some very tiny surface appeal. Can hardly sell poison to people if you don't at least tell them it tastes good.

Quote:

Originally Posted by TDK1044 (Post 1273691)
If "Piracy" is a slang term for copyright infringement, the unlawful reproduction of the work of another, often for the purpose of re-distribution and profit.......

How is paying $50 for a game, not reproducing or copying it in any shape or form, but instead defeating inappropriate software restrictions designed to force you to play it online instead of on your own computer....how is that piracy?

I do NOT want to open a discussion here on a subject that will get members banned, but I feel that the term Piracy is cast with too wide a net sometimes.

You're very right, circumventing protection to access your owned product is not piracy. Similarly you can't get arrested for breaking into your own house :) If the DMCA of 2001 is interpreted harshly it's illegal but would be named a violation, not piracy.

Quote:

Originally Posted by IanC (Post 1274359)
They already tried something similar with a game (forget which one), it would crash, somewhere half way through, if it wasn't a legal copy. What happened? Well it totally backfired on the company, people started to complain about the crashes and the game got a reputation as 'unstable'. :lol:

Operation Flashpoint and the copy protection was called FADE. A lot of real bugs were pananoidly thought to be FADE while proper FADE effects were thought to be bugs. A clever but misguided system.

Hitman 02-20-10 04:58 AM

Quote:

riginally Posted by TDK1044 http://www.subsim.com/radioroom/imag...s/viewpost.gif If "Piracy" is a slang term for copyright infringement, the unlawful reproduction of the work of another, often for the purpose of re-distribution and profit.......

How is paying $50 for a game, not reproducing or copying it in any shape or form, but instead defeating inappropriate software restrictions designed to force you to play it online instead of on your own computer....how is that piracy?

I do NOT want to open a discussion here on a subject that will get members banned, but I feel that the term Piracy is cast with too wide a net sometimes.

Just to clarify: For me a pirate is just someone who STEALS, i.e. gets the product and uses it without having paid for it. No difference for me between the guy who downloads a cracked game or who goes into a shop and sneaks away with one under his jacket.

Using cracks on legitimatelly bought copies is just a EULA infrigement, but not piracy. And of course, it tends to promote and make it easy for pirates to obtain the mans to get illegal copies of software, but is not piracy itself.

In any case, you guys should know that f.e. here in Spain (Dunno about other countries) paragraph 270.3 of our criminal code considers delictive simply to posses, and of course create and spread programs or hardware that are specifically destined to eliminate the protection set by copyright holders in their works. I.e. creating or even posessing a game crack in Spain is not just illegal, but also a criminal offence.


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