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IS that the truth - now I understand
Jesus no wonder the games scene is dying in the arse - your average sales rep earns 90k in a year
How you get a developer team working for two or three years on a title and only make 90k for your efforts thats serious loss, either that or the developers are paid peanuts How the hell did SH2 make more than three! R Quote:
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Thinking back, SH4 was in the Top 10 (or perhaps 20) best selling PC games in the local games shops where I worked and when the expansion pack came out, that was up there too, always a few places behind the main game, so it can't have sold that badly in the UK.
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90k copies x $50 US would be $4.5 million. Still a pittance compared to a mainstream game, but more than ninety thousand. |
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You need a breakout of how many sold at full price versus various levels of discount to calculate the total revenue generated. I doubt such figures are available. I'd be surprised if the 95k figure refers to full price sales. |
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If I was a manager of Ubi, IŽd very nervous and worried after reading here, SH5 DRM, Global sales!!
:-?"old this Spanish says: : he is of wise people to rectify(es de sabios rectificar)" |
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Assuming SH matches that: So 90k units is 45% of sales. That's 200,000 units total, and that means Europe bought 98k units. Not a huge difference. |
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Cheers :rock: |
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Although I have to admit to two copies myself. :shifty: |
Slighty off topic but related.
You know what i wonder? What were the sales figures for UBM, and of that number, how many of those sales were made due to mods supporting only SH4 version 1.5. I know i've seen more then a couple of posts by people buying UBM who had no interest in uboats, but got the expansion anyway only so the could run the latest supermod. If the number is high enough, i think the SH4 modders deserve a free game as a pat on the back for supporting the series and generating sales. :O: (yeah i know, self serving wishful thinking. :har: ) |
Well, I know some didn't like 1.5 being referred to as a patch, but it was. That's the version that went from being stuck at a maximum resolution of 1024x768 scaled up to fit your monitor, to actually supporting native higher resolutions. That's one of the things that SH4 got slated for in the reviews.
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