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-   -   Destroyer hooks (https://www.subsim.com/radioroom/showthread.php?t=157061)

Hitman 10-19-09 08:16 AM

IIRC from what I readed in books about WW1 some time ago, the real objective of the towed hook was to try to desestabilize the submarine by lifting a part of it. That could be enough to make it lose trim and plunge to the bottom uncontrolled. Apparently this effect was caused also by close placed depth charges: If a part of the boat was lifted abruptly, it lost trim and went down. :hmmm:

IanC 10-19-09 08:26 AM

Sounds like ideas that should work on paper, but probably never did in practice.

Mittelwaechter 10-19-09 09:59 AM

http://www.anzacsite.gov.au/5environ...rines/ae2.html

Hooks and Hands!

http://www.subsim.com/radioroom/imag...on_biggrin.gif

ETR3(SS) 10-19-09 03:30 PM

Quote:

Originally Posted by Subnuts (Post 1186104)
Hey guys,
It's a movie.

Maybe they should include a Russian submarine captain with a Scottish accent, a dog that pisses all over the boat, destroyers that explode deck-first in enormous fireballs, a first officer that disagrees with everything you do, and a token black guy into SH5, too.

This.


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