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:yeah: YAHOOOO :rock: with Dynamic Shadows enabled the inmersion factor increase a .....L :DL T..... Thank you very much UBISOFT . |
@ju88:
more please! please!!!!!!!!!! |
:/\\: You have not seen the last of me MUhahaha!
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I bet they are all sitting infront of the screen, eyes wide open, mouth even wider, banned by the devs demonstation, forgetting the 280 million Subsimmers bashing their mice around the table, hitting the computer because thr twitter-blog stopped. For over an hour.
:damn::damn::damn::damn::damn::damn::damn::damn::d amn::damn::damn::damn::wah::wah::wah::wah::wah::wa h::wah::wah: |
SHV, I want you.
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I'm glad with what we got so far, especially crew visably loading torpedoes (noone seriously thought there would be no shadows, right?). Modeled compartments aren't just eye-candy, they're functional. The ships roster sounds great too, though I wonder if it applies to all ships, or just warships. :hmmm: |
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It must be lunch break....
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Midnight snack maybe? :haha:
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Maybe a soup break then. :D
I think what Neal was sending was what he saw in a presentation, after which they went to the questions. Probably having a good chat about the ins and outs about now. :hmmm: |
its 12:54am in Denmark as i write this - so i wouldnt expect anything more until tommorrow / sunday.
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Nice update, looks like graphics are going to be great
I hope the next Twitter update focuses in gameplay; nothing wrong with eye candy, but most people is really looking forward to hear about gameplay features by the way, what is "red triangle?" |
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