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Not sure if I am going to buy it on day 1. Largely depends on availability here in the area and on previews.
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Ps welcome to the forums... PPs like your sig.:rotfl: |
I'm shocked at the results of the poll so far. I voted "wait" and fully expected to see 90% of people voting the same way, but it seems that most people here are very optimistic (or just easily pleased ;)).
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I will buy it the first day it is available in the Subsim store.
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I will buy it the first Day, then put it on my Harddrive, will take a look at it and then maybe wait for the Proper Bugfix called maybe GWX5.0. :D
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Pre-order most likely and the "collecter's version" at that if they make it worthwhile. An excellent enticement would be a type of sub playable ONLY with a collecter's version like a Type XB.
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I'll wait because subsims have been for some time no longer my favorite game genre and some other games that I prefer and consider to buy will also be released in Q1 2010. I wait until it gets cheaper and patched. If this attitude means that there will be no more such developments in the future ...ok I can live with that.
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Day One and via SS if possible http://www.psionguild.org/forums/ima...ies/pirate.gif
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Why wait? The previous games had their bugs. Some more than others but these bugs get fixed with a patch or two. Modding begins. Lead, follow or get the heck out of the way. Buy it first day:D |
well i think while most will admit they werent thrilled that it took so long to bring each game up to speed with the needed patches, i think we are all looking at the fact that they did take care of most of the issues and we ended up with very good games in the end.
what would be the point in waiting except to try to catch it on sale or maybe be lucky enough to find someone who doesnt understand how to play the game and garage sales it for next to nothing. (there is always a few of these people lol) the only possible impact that waiting could have would be to make ubi think interest in subsims is fading and they shouldnt support the genre anymore. companies use the revenue from sales of the game help pay for the expense of doing patches and research to fix issues with the game and limited sales can only mean limited support for the game. we all wish games werent released untill they were fully tested and fixed but thats not a reality in this world because any company trying to do this would see a competitor release a cloned version of the same game and steal the market share for it. its just bad buisness for any company to wait to fix working games so all games are and will always be out the door in a barely finished state as long as its playable because they cant afford the risk of the game being stolen or cloned. |
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SH3 is still, even now, a very buggy game - even with all the patches and mods! My Environment mod started out as an attempt to fix a graphical bug in the night sky; my GUI mod was borne out of sheer frustration with the design of the stock interface; and I still have to contend with buggy saved games, buggy weather, a buggy watch officer, occasional random CTDs... need I go on? Sure there are workarounds for most of the problems, but I don't want to go through the pain and hassle of learning a whole new set of workarounds for a whole new set of bugs, and I'll be damned if I'm going to fork out cash for a piece of software that I will do not consider "usable" and for which I have no guarantee that it will become "usable" in the future. I will fork out the cash if and when the game becomes usable, not before (and by "usable" I mean a lot less buggy than SH3 is now). To me that's just plain good sense. Buying the software "blindly" doesn't make sense to me. |
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I will buy it straight away, but I will still keep my SH3 loaded up just in case.
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