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http://farm4.static.flickr.com/3345/...be88b583_o.jpg |
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http://www.wings3d.com/ (used by SH modders) http://www.blender.org/ http://www.k-3d.org http://meshlab.sourceforge.net/ (nice to quick view obj models) or the fully functional 30 day versions of 3D Max 2010 http://usa.autodesk.com/adsk/servlet...&siteID=123112 Maya 2009 http://usa.autodesk.com/adsk/servlet...12&id=12035483 |
Cheers guys :yeah:
I resized the fog model with Misfit, as suggested by Privateer, and I now have a working 20k environment ... woooooot :yeah: |
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Well done indeed. Are the any draw back with the 20km atmosphere? Such as low FPS? |
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It's a matter of adjusting the LOD if it stutters. My system is good, but not the ultimate: -P4 dual core 2.6 Ghz -2GB corsair DDR3 RAM -Nvidia GeForce 8800 GT 640MB card |
Great news Hitman. :yeah:
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The variable is called "Y" in S3D. I said "change Y" and Hitman understood. Everyone is happy... ...except Anvart. :nope: |
:damn:
Дуб ... он и в Африке дуб ... |
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╔╞╔╔╞╛╥╔╞╥╫ So there! :O: |
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Would it be compatible with GWX Gold? If so would it keep the environment of GWX 16km Atmosphere and just add the extra vision? |
Excellent news, Hitman!
Any screenshot, please? |
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So, in any scene and sky.dat files you import them, they will work. That said, as OLC said there might be side-effects to the AI sensors I have not yet tested, and I suppose a re-calibration of them would be needed. Seeadler already placed the sky and clouds models for download, if someone is interested I can add the resized fog model. Cheers :up: |
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I supposed that from one of your earlier replies, but what about the night time sensor? Will we get vampire vision again because night sensor will also increase proportionally? :hmmm:
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Im very interested in having a 20km environment. As long as it does not effect the sensors. Also i would not want the vampire night vision to return. But if having a 20km environment does not effect any of those. Then im well and truly sold on the idea. and im sure many more would be. |
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