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-   -   (WIP) Ship's Acceleration Physics (https://www.subsim.com/radioroom/showthread.php?t=151158)

andqui 07-07-11 10:32 AM

I'm absolutely fed up with the merchants zooming from 7 knots to 16 in the 15 seconds before my torpedoes hit. Is this the most current version of this? Would it be worth my time to go in and update the ship values in RFB with the ones from this mod, as I assume the RFB and RSDC combination that this was built for is out of date? Did this mod have any weird side-effects that made it unusable? Is there any other way to fix the speed-ups that I'm unaware of? Is everyone else just sucking it up, or is there something else that I'm not aware of?

thanks

I'm goin' down 07-07-11 09:22 PM

great idea. an alternative to Webster's is a good idea.

TorpX 07-08-11 12:20 AM

Quote:

Originally Posted by andqui (Post 1699429)
I'm absolutely fed up with the merchants zooming from 7 knots to 16 in the 15 seconds before my torpedoes hit. Is this the most current version of this? Would it be worth my time to go in and update the ship values in RFB with the ones from this mod, as I assume the RFB and RSDC combination that this was built for is out of date? Did this mod have any weird side-effects that made it unusable? Is there any other way to fix the speed-ups that I'm unaware of? Is everyone else just sucking it up, or is there something else that I'm not aware of?

thanks

I agree. The physics of SH4 is very poor, unfortunately. I inquired about an up-to-date physics mod for RFB some time ago. JREX said he was working on something, but I have heard nothing more. I believe everyone is more or less, just sucking it up these days. The RFB team is no longer active. It seems that there are very few modders actively working on SH4 now.

I can't say what the biggest obstacle to fixing this is. I had assumed it was some kind of interaction/ convoy issue, but this is only a guess on my part.

razark 07-08-11 01:51 AM

Quote:

Originally Posted by TorpX (Post 1699767)
It seems that there are very few modders actively working on SH4 now.

Sadly, this seems all too true. I'm not sure why it should be so, except for the infatuation some hold for u-boats. :roll:

TorpX 07-08-11 02:18 AM

Quote:

Originally Posted by razark (Post 1699783)
Sadly, this seems all too true. I'm not sure why it should be so, except for the infatuation some hold for u-boats. :roll:

Yeah, I don't get it either. U-boat fans seem to outnumber fleetboat fans here. I do not have anything against SH3/SH5. I played SH3 a little, and will probably do so again, but I would much prefer a well-crafted PTO sim. :cry:

I had thought this might be due to the novelty of SH5, but this does not appear to be the case.

andqui 07-08-11 10:09 AM

I'm using sh3 and sh4 and enjoy them both. It is a shame that sh4 modding is moving at a much slower pace. Does anyone remember if this mod worked, or were there unintended side effects?

TorpX 07-09-11 01:25 AM

There are different versions of the mod according to if you play RFB, or whatever. I think they work within limits, but do not know exactly what their limitations are. I suspect there are types of ships left out because they were added later. Maybe someone with more difinitive knowlage will fill us in.

qjp 09-01-11 11:40 AM

Hi, could someone reupload SAP v 0.5 for RSRD ? The links from the first post on this thread leads to: subsim download v. 0.3 and filefront links are dead

Thanks in Advance

Sailor Steve 09-01-11 08:24 PM

I just tried the Subsim link and it's fine.

qjp 09-01-11 11:04 PM

I was referring to this link:
Cheers

Sailor Steve 09-01-11 11:29 PM

Quote:

Originally Posted by qjp (Post 1741200)
I was referring to this link:
Cheers

Yep. As soon as I read your post I clicked on it again (from your link) and it took me straight to the mod.

I'm goin' down 09-01-11 11:37 PM

Quote:

Originally Posted by Sailor Steve (Post 1741207)
Yep. As soon as I read your post I clicked on it again (from your link) and it took me straight to the mod.

Me too. And I downloaded it!!!!! :up:(Yea! Wahoo!! [Hmmm? Wahoo? That seems like a good name for my next boat!].)

Sailor Steve 09-01-11 11:47 PM

Quote:

Originally Posted by razark (Post 1699783)
Sadly, this seems all too true. I'm not sure why it should be so, except for the infatuation some hold for u-boats. :roll:

Well, I love both, and currently only play the u-boat side. This is not because of a preference but rather due to a pathalogical need to start from the beginning. That said, most of the things I've wanted to see in SH4 are things already done for SH3. I'm not too familiar with what still needs to be done for the fleet boats, other than complete interiors. You would have to fill me in on that part.

I'm goin' down 09-02-11 12:56 AM

Quote:

Originally Posted by TorpX (Post 1699767)
[INDENT] It seems that there are very few modders actively working on SH4 now.

Quote:

Originally Posted by razark (Post 1699783)
Sadly, this seems all too true. I'm not sure why it should be so, except for the infatuation some hold for u-boats. :roll:

CapnScurvy is modding. He just completed some upgrades to the Optical Targeting Correction, which makes playing stock, with RSRDC, various mods, and his US radar from the beginning of the war, quite a challenge via map contacts disabled. It is a hell of a game! When he makes it compatible with TMO 2.2, I will die and go to heaven.

I'm goin' down 09-02-11 01:03 AM

Quote:

Originally Posted by Sailor Steve (Post 1741213)
Well, I love both, and currently only play the u-boat side. This is not because of a preference but rather due to a pathalogical need to start from the beginning. That said, most of the things I've wanted to see in SH4 are things already done for SH3. I'm not too familiar with what still needs to be done for the fleet boats, other than complete interiors. You would have to fill me in on that part.

ATO is a very good game. My only issue is that I did not encounter enough allied capital ships. When I went hunting for the Bismark off the coast of Iceland, I was attacked by a British cruiser. I forgot that I was in a UBoat, and that the Bismark was on my side!! My UBoat was caught on the surface, and sustained multiple hits before I realized my mistake. That was the first (and last) capital ship I encountered. The Bismark? Oh, yea. I never even saw her, but I did have her on radar I beleive.:O:


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