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I'm absolutely fed up with the merchants zooming from 7 knots to 16 in the 15 seconds before my torpedoes hit. Is this the most current version of this? Would it be worth my time to go in and update the ship values in RFB with the ones from this mod, as I assume the RFB and RSDC combination that this was built for is out of date? Did this mod have any weird side-effects that made it unusable? Is there any other way to fix the speed-ups that I'm unaware of? Is everyone else just sucking it up, or is there something else that I'm not aware of?
thanks |
great idea. an alternative to Webster's is a good idea.
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I agree. The physics of SH4 is very poor, unfortunately. I inquired about an up-to-date physics mod for RFB some time ago. JREX said he was working on something, but I have heard nothing more. I believe everyone is more or less, just sucking it up these days. The RFB team is no longer active. It seems that there are very few modders actively working on SH4 now. |
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Yeah, I don't get it either. U-boat fans seem to outnumber fleetboat fans here. I do not have anything against SH3/SH5. I played SH3 a little, and will probably do so again, but I would much prefer a well-crafted PTO sim. :cry: |
I'm using sh3 and sh4 and enjoy them both. It is a shame that sh4 modding is moving at a much slower pace. Does anyone remember if this mod worked, or were there unintended side effects?
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There are different versions of the mod according to if you play RFB, or whatever. I think they work within limits, but do not know exactly what their limitations are. I suspect there are types of ships left out because they were added later. Maybe someone with more difinitive knowlage will fill us in. |
Hi, could someone reupload SAP v 0.5 for RSRD ? The links from the first post on this thread leads to: subsim download v. 0.3 and filefront links are dead
Thanks in Advance |
I just tried the Subsim link and it's fine.
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I was referring to this link:
Cheers |
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