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The separate version does work well, but I always wished you could reside the mod folder in a different location, so that leans toward central install :hmmm:
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Separate works for me also. Less confusion when things get a bit blurry late at night.
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I like the combined idea.
Skwasjer's thoughts are great on this. Carotio makes a valid point also. The footprint may be small but each install of the MODS does an offset that defeats the small footprint. Plus any upgrade to JSGME or any MODS would be much easier and quicker. But I'm happy we have what we have so I'll not complain. :salute: |
I think combined the way that Skwasjer described would be great as I already am using it on SHIII, SHIV, Star Trek Armada II and Starfleet Command III. One update is much easier than four or five or more which I will have shortly.
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I like Skwasjer's idea too. The best of both worlds. And that's also why I haven't voted. I like the mods and their backups to remain in the individual game folders. But I like a single JSGME application that administrates those MODS-folders.
I cant imagine the grief that would unfold if the drive containing the 'MegaMotherload'-Mods folder would crash. That would kill (or atleast allow no further mod-changes to) all games that get modded files from there. And would take longer transfer-wise if the files had to be moved between 2 physical harddrive units. (and more chance of curruption) Or in a Bernard-moment I put mod-files from one game accidentally into anothers mod-area. The size of the JSGME application (the odd 500kb or so) is of no issue to me in this day and age of plenty of GBs. But needing to remember which game uses a JSGME application or has not, maintaining easy accessible shortcuts to all those individual JSGME exes, has prevented me from making more use of it. Centralise mod-management (just the application), but seperate mod-storage/backup. |
If it aint broke don't fix it...I onlt have a few installations of it. Seperate is just fine with me.:)
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With less than two days left to vote, your collective preference so far seems pretty clear to me. I'm certainly not complaining as it's work I no longer have to think about.
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I also fear that incorporating this approach into JSGME will lead to file integrity problems through people forgetting to disable all mods across all games before updating the central exe installation (in instances where such action is required when installing an updated release). With this approach we go from a one-to-one relationship between the engine and the game to a one-to-many relationship, with the management of the relationship left solely to the user and their ability to maintain shortcuts correctly. I know you suggested making it an option (perhaps even an "advanced" option), but TBH my preference is to keep everything together as IMHO that better aligns with the KISS principle...and limits the possibility of user snafu. |
Separate for me.
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If it aint broke, don't fix it! Keep it as is!:up:
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Separate......works just fine http://www.psionguild.org/forums/ima...s/thumbsup.gif
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hi guys, I totally agree with the above, so separate is fine for me. So great tool it is :up: |
separate for sure
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Aniuk |
Thanks all. Poll is now closed. Outcome is conclusive. I'll start working on an update to JSGME in the next few weeks. See here for updates and more info (my most recent post lists features to come in next release).
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