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-   -   [REQ] Realistic "Ping" (not movie ping) (https://www.subsim.com/radioroom/showthread.php?t=142163)

Letum 09-23-08 08:40 AM

The lowest frequency I have a good ww2 source for is 11Khz, but that was on a
sonar buoy in a harbor entrance.

Ktl_KUrtz 09-23-08 01:40 PM

In all the books I've read on the subject the men have always described the sound as..."a hammer hitting the hull" or..."the sound of pebbles or gravel hitting the hull" or again... "the sound of a steel hazer or cable being dragged aginst the hull!"
Due to depth, water tempreture, sea conditions and season I should imagine that all might apply.
In my mod (no spamming, I promise, I am just trying to make a point,) I attempted to reproduce the effect/impression of a high energy beam hitting the hull!
I hope I have conveyed that impression.
I must say the ping sound now sounds phoney to me.
KUrtz.

UberTorpedo 11-11-08 12:07 PM

Attention Ktl_KUrtz
 
Ktl_KUrtz,

I stumbled across some very good sonar sounds on sounddogs.com. Let me know what you think :hmm: . The gravel/pebble & the hammer sounds are probably authentic :yep: . http://hosted.filefront.com/UberTorpedo :)

cheers

piri_reis 11-11-08 01:03 PM

I like the BritishAsdic mod a lot Kurtz, the sonar hit is much more scary, and sounds like it is described by others in this thread. Like a heavy hammer hitting the hull. One question though, the sound cuts kind of abrubtly at the end, with all three sonar wav files, was this intentional?
Also I'm guessing sonar_coat.wav files are the ones you would here if you had the sonar coating upgrade?

Thanks for the mod, IMHO it adds to the immersion. :up:


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