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-   -   [req]Nautilus/Narwhal models (https://www.subsim.com/radioroom/showthread.php?t=141497)

Falkirion 04-01-09 05:42 PM

As a quick aside.

http://www.weebls-stuff.com/toons/Narwhals/

Sledgehammer427 04-01-09 05:56 PM

I'm using MM3d, its dirt simple (but effective), and i dont see normals anywhere

Regio Sommergibile 04-01-09 06:40 PM

Quote:

Originally Posted by Falkirion (Post 1076136)

MEGALOL :yeah:

Madox58 04-01-09 08:42 PM

@Sledgehammer427

You can flip faces on obj files with nothing more then Notepad.
:timeout:
It is a hardcore approach,
and takes a bit of trial and error to figure out.
But here's a how to link that explains somethings..
http://www.royriggs.com/obj.html

I do ALOT of obj file work with nothing more then Notepad.
At times?
Editing the obj before 3D work stops flipped faces problems.
:03:

Captain von Keldunk 04-05-09 03:58 AM

normal and faces
 
Quote:

Originally Posted by Sledgehammer427 (Post 1076139)
I'm using MM3d, its dirt simple (but effective), and i dont see normals anywhere

In MM3d under Primitives is: Invert normals :salute::yeah:
So MM3d knows about normals:hmmm::D:D:yep:
Narwhal, Nautilus .. Please:timeout: :wah:


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