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-   -   Help with AI wingmen (IL2) (https://www.subsim.com/radioroom/showthread.php?t=141219)

onelifecrisis 08-29-08 09:37 AM

Well, that explains a lot.
I guess I'll have to restart the campaign again as squadron leader, otherwise I'll just keep overheating my engine trying to keep up with my flight leader, and then blacking out as I try to follow him through a dive. :roll: :nope:

Thanks for the info guys.

msalama 08-30-08 12:12 PM

Quote:

Is it just me or can an AI plane go faster than the same plane with a human pilot?
Yes.

Quote:

Are the AI engines immune to overheating?
Yes.

Quote:

Also, is the AI immune to blackouts?
Yes.

Sad but true :cry:

Task Force 08-30-08 12:17 PM

They may have magic planes but I still shoot them down.;) Also Ive noticed that I have shot bullets into the cockpit of a enemy plane and the piolet wasnt killed he just flew away?:huh: But I get killed under the same surcomstanses.

onelifecrisis 08-30-08 12:17 PM

I restarted my campaign, this time with Overheat disabled and Blackouts disabled. Wow! What a difference it makes to fight the AI on equal terms! Finally I can keep up with my wingmen and follow the AI enemies through their rediculous high-G manouvers! It might be less realistic, but at least its playable this way.

Problem solved AFAIC. :rock:

onelifecrisis 08-30-08 12:19 PM

Quote:

Originally Posted by Task Force
They may have magic planes but I still shoot them down.;) Also Ive noticed that I have shot bullets into the cockpit of a enemy plane and the piolet wasnt killed he just flew away?:huh: But I get killed under the same surcomstanses.

I'm pretty sure I've killed the pilot on an AI plane once or twice. In each case it went down with no smoke and no pilot bailed out. Any other opinions on this?

Task Force 08-30-08 12:23 PM

Quote:

Originally Posted by onelifecrisis
I restarted my campaign, this time with Overheat disabled and Blackouts disabled. Wow! What a difference it makes to fight the AI on equal terms! Finally I can keep up with my wingmen and follow the AI enemies through their rediculously high-G manouvers! It might be less realistic, but at least its playable this way.

Problem solved AFAIC. :rock:

I find that if you use the magic A button that you can keep up with your squadron and if the G get to high then you can press that button and it can help you get everything stright agian, I dont realy have a problem with black outs. They are normal when I am diveing a Bf 109 at 700 km at a 90 degree dive.:lol:

onelifecrisis 08-30-08 12:32 PM

Quote:

Originally Posted by Task Force
Quote:

Originally Posted by onelifecrisis
I restarted my campaign, this time with Overheat disabled and Blackouts disabled. Wow! What a difference it makes to fight the AI on equal terms! Finally I can keep up with my wingmen and follow the AI enemies through their rediculously high-G manouvers! It might be less realistic, but at least its playable this way.

Problem solved AFAIC. :rock:

I find that if you use the magic A button that you can keep up with your squadron and if the G get to high then you can press that button and it can help you get everything stright agian, I dont realy have a problem with black outs. They are normal when I am diveing a Bf 109 at 700 km at a 90 degree dive.:lol:

Yeah I know about the magic A button, but it only really works for cruising, not really any use in combat - and certainly not much fun in combat. Also, once your engine starts to get hot the A button doesn't seem to have any ability to magically cool it down again, and at that point I start to lag behind my wingmen even while cruising in autpilot.

Ideally I'd like to play with overheat and blackouts but also have the AI subject to the same limitations. But as it is, any prolonged combat will force me to throttle back eventually while all the AI planes around me carry on at full throttle. And I hate being out-turned at high speed by blackout-proof AI planes because they're just plain cheating. :x


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