SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Sub/Naval & General Games Discussion (https://www.subsim.com/radioroom/forumdisplay.php?f=177)
-   -   B-17 Queen of the Skies (https://www.subsim.com/radioroom/showthread.php?t=136957)

nikimcbee 06-29-08 04:14 AM

Mission 4
 
Target: Amiens / Railyard
Crew Notes: Tail Gunner (Sgt. Torplexed) 1 Me 110 kill:rock: (2 kills)
Damage: superficial
Target Damage: 30% Beer for Steed

Mission Notes: A cake walk into the target, light flak. Little friends earned their beer money today.

nikimcbee 06-29-08 06:21 AM

Mission 5
 
Target: Cherbourg / Air Field
Crew Notes: KP dinged a 190, but it got away.
Damage: We took some hits and survived. The oxygen supply was hit a few times and fortunetly never caught fire. The port wing root took a hit, the wing stayed on.
Target Damage: 96% Beer for Steed and everybody:up:

Mission Notes: This is the last of the cake walk missions. The German armed forces didn't show up till after after the bombs were dropped, no flak. Over the Channel, a large group of 190s hit the flight. The escorts chased off most of them off, but 2 got through. The 190 lit up the radio compartment and the other 190 put some holes in the tails section.

Sailor Steve 06-29-08 09:27 AM

Quote:

Originally Posted by nikimcbee
Crew Notes: Tail Gunner (Sgt. Torplexed) 1 Me 110 kill:rock: (2 kills)

You know that when a DB-engined fighter rolled over to dive away the engine would sometimes emit a stream of smoke? There is a belief that a lot of the bombers' claimed kills were actually German fighters making good their escape.:sunny:

nikimcbee 06-29-08 09:37 AM

Mission 6 End of Ol' McBee
 
Talk about a bad luck mission! I was hit >25 times:o . They build em tough at boeing I guess. This mission fits the Das Boot Story ending.

Target: Rotterdam / Ship Yard

Crew Notes: Steed and Dowly were KIA on the first pass by a FW190. Jimbuna was KIA by a German 109 ace over the channel. Rocky McBee was lightly wounded in the ear and Torplexed was also lightly wounded. Neal took some flak shrapnel through the cowboy hat. On a high note, Torplexed bagged another 110 (3 kills).

Damage: Where do I start:dead: . We should have been shotdown from the number of hits we took. Engine 2 knocked out, prop feathered. Port elevator destroyed. Ball turret, destroyed. Starboard aileron out. Autopilot system destroyed. Starboard tail root hit. Starboard wing root, hit. Fuel tank hit 3 times w/o a fire! Top Turret, destroyed. Tail gunner suit heater knocked out. Rubber rafts destroyed. We also took walking hits (every compartment takes a hit:o ). Pilot compartment was hit by flak that knocked out the oxygen system, so we had to drop ,10000 feet.

Target Damage: 0% Dead bombardier and navigator, plus bad weather over target. We're not hittin' anything.

Mission Notes: We had poor fighter coverage and a large group of 190s took advantage of this. Steed/Dowly were killed on the first pass from a 190, which was able to make 3 passes at us before being driven off. On the way back, we were hit by 3 German aces, which mad a combined total of atleast 10 passes at the bomber! Jimbuna was killed at this time and the top and ball turrets were destroyed. What was left of the bomber made it back to base to only crash land in the bad weather, destroying the bomber.
The bad news: we lost 3 crew members.
The good news: we have 3 openings, not taking applications.

New bomber name needed.:hmm:


http://www.daveswarbirds.com/b-17/photos/nose/nose2.gif

http://www.daveswarbirds.com/b-17/ph...dy/turret1.gif

http://www.daveswarbirds.com/b-17/photos/body/side5.gif

http://www.daveswarbirds.com/b-17/ph...s/no_prop3.gif

Dowly 06-29-08 09:41 AM

WTF I WAS KILLED!? :stare:

nikimcbee 06-29-08 09:48 AM

Quote:

Originally Posted by Dowly
WTF I WAS KILLED!? :stare:

Yes, along with steed and jimbuna. The mission took me over an hour to play because I had so many knocked guns. Every time I'd roll for the fighter shots, they'd hit and every time I shot back, I'd miss:damn: . We'll find the ferret a good foster home, and we'll send the Keira posters to the next of kin.

I'm thinking about naming the new bomber "The fightin' Ferret".:hmm:

Sailor Steve 06-29-08 09:53 AM

'Junkyard Dog'

nikimcbee 07-12-08 11:36 PM

I'd like to welcome the replacements to our crew: HunterICX (Bombardier), Kratos (Navigator), AVGWarhawk ( Port waist gunner).

New Bomber: JunkYard Dog
http://therealboomers.com/wp-content...7/09/98dog.gif

nikimcbee 07-12-08 11:37 PM

And since I really don't know Kratos, he has to wear a name tag that say's: Hi, my name is Kratos.":)

nikimcbee 07-13-08 02:48 AM

Mission 7 (1) For Junkyard dog
 
Mission 7: Completed and survived!:rock:

Target/type: Rouen / Railroad

Crew notes: HunterIcx 1 109 kill, bombs on target, KP 1 109 kill, 2 190 kills!:rock: :up:
Damage notes: Tail guns knocked out by flak.
Mission notes: The weather over the target was poor, but HunterIcx managed to but the bombs on tatget for 93%. The target shooting summercamp helped KP, as he shot down 3 planes.

nikimcbee 07-13-08 06:50 AM

Mission 8 (2)
 
Target: Meaulte / Aircraft Factory
Crew Notes: HunterIXC 1 109 kill
Damage: Intercom system knocked out by 109, did not abort mission
Target damage: bombs off target, zero percent hit
Mission notes: Intercom knocked out over target by 109, no point in dropping out as we were near the target.

JALU3 07-13-08 07:00 AM

If we all had copies is there a way we can all play on the same ship, or each flying own ship in a formation?

Raptor1 07-13-08 07:14 AM

Quote:

Originally Posted by JALU3
If we all had copies is there a way we can all play on the same ship, or each flying own ship in a formation?

Isn't the whole point of a Solitaire game to play...err...alone?

Oh, and I didn't know ships can fly

Damnit, I wish that the Mighty Eighth had multiplayer, that could be great...

JALU3 07-13-08 07:53 AM

Quote:

Originally Posted by Raptor1
Quote:

Originally Posted by JALU3
If we all had copies is there a way we can all play on the same ship, or each flying own ship in a formation?

Isn't the whole point of a Solitaire game to play...err...alone?

Oh, and I didn't know ships can fly

Damnit, I wish that the Mighty Eighth had multiplayer, that could be great...

It was understanding that each aircraft by some were called ships . . . and thatsome games could be played Lanned by a group of people . . . making it a worthwhile group experience, or have I been mislead?

Raptor1 07-13-08 07:58 AM

Oh, that, It's a board game, board games can't connect to LAN (AFAIK)


All times are GMT -5. The time now is 07:10 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.