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well i for one am really enjoying this mod. I do apreciate all the work. I just have one little question? Where in the game file is the torp loadout for the subs. I think it might be easyer to change the torp loadout by copying and pasting rather than moving more than 500 torps. lol Oh I am using the idx or whatever the watlher drive sub is called. I just want to load the sub with the passive homing torps. the G7es Zaunkonig.
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[UserPlayerUnit 1.Compartment 1.Bunker 1] ID=SternTorpedoRoom Capacity=500 IDLinkAmmunitionIntervalDefault1= NULL, NULL, T11Torpedo, 500 [UserPlayerUnit 1.Compartment 1.Bunker 2] ; Deck reserves ID=SternTorpedoReserves Capacity=500 IDLinkAmmunitionIntervalDefault1= NULL, NULL, T11Torpedo, 500 ExternalReserves=Yes Just replace the highlighted entries with one of these: T1Torpedo T1Fat1Torpedo T2Torpedo T3Torpedo T3Fat2Torpedo T4Torpedo T5Torpedo T7Torpedo T11Torpedo T1Lut1Torpedo T3Lut2Torpedo Keep in mind that someone these are not for the novice and will need manual configuring. Ladder search torpedoes can be a pain for those looking for a auto target. |
Thank you very much for the fast reply. Again as someone else said there is always someone who is a naysayer don't let them get to you thats why there is vanilla and chocolate.
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It's not about making Silent Hunter 4 easier or harder, it's about turning it into something else. I'll tell you something else. By twisting and prodding the SH4 engine into places it was never made to go, new discoveries will be made that will be very important to us realism fogeys. What good is NASCAR? Your car will never be able to do that! But by racing super cars at speeds you never need to attain things are learned that could never be learned any other way. You benefit with your normal car. I don't need to go into the space programs do I? Unintentional benefits come when people stretch their abilities and the abilities of the program they are working with. Attacking Silent Fire is attacking yourself and your future enjoyment of Silent Hunter 4. Are you sure you want to do that?:|\\ |
Thanks! I truly needed that.
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I'll try your mod out, sometimes i like to move away from the realism side of SH and just cheat and have fun. I use to do often with SH3 is have unlimited batteries and air then play the patrols always submerged, it may be cheating to some but it can be quite hard to master when you never surface so your speed is never past 7knots - unless im ahead of the convoy then i aint got much of a chance of catching up with it. |
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I'll be glad to handle the heat. I'm good at it and I enjoy it.:arrgh!: |
RR is the reincarnation of a frying pan...? :rotfl:
Ehrm...sorry...carry on, now! |
After NSM is updated, I'll kick Silent Fire back into gear. There's some other things I wish to try with it such as laser cannon effects.
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I'd have a question. I've been lately trying to add 12 more torpedoes for the 688i (Los Angeles class sub) to compensate the lack of being able to launch tomahawks, i did alter the .sim file of the sub but it didn't show any change. i still had only 24 store slots + ones in the tubes.
I'd like some assistance on what im doing wrong. Thank you. |
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Dude. You came out of hiding. LOL!
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O snap, i musta been blind or something. But finally i got the 12 extra torpedoes.. Now i need to find again that task force i found on my last patrol. 3 shokakus, 2 Chitose Plane tenders, 2 Taiyo escort carriers, 2 takaos, about 8 Akizuki/Mutsuki/fubuki DDs as escorts. Had a hay day after took out the lead DD with one torpedo :P
But really, i appreciate it that you pointed out where i can alter the amount of torpedoes. :up: |
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Any luck with the Nuke torpedos?
and yes I love the work you have done. Thank you. :up: :rock: |
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