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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Silent Hunter (https://www.subsim.com/radioroom/showthread.php?t=131826)

theluckyone17 02-28-08 10:18 PM

I'm going to reiterate this again, as I've mentioned in a few other threads: $10 is not much, these days. It'll get me:
  • ~3 gallons of gasoline, in NY state... that'll get me to work and back 3 days (~22 miles a gallon, ~10 miles to work).
  • Less than taking my wife and I out to dinner at a fast food restaurant.
  • Less than getting my wife and I coffee at Starbucks (ahem, not coffee, them darn fancy drinks she insists on having)
  • A six pack of imported beer with change left over, or a twelve pack of Miller High Life (Champagne of beers! How could you say no? :()1:)
  • A pair of jeans at Wal-Mart
Need I go on? Ubi, the dev's, etc., all deserve at least this much, if not more. Yeah, SH4 ain't perfect. Take a look around, folks... the world ain't perfect, neither. And if spending a trifle more gets a better product... I'm all for it.

That being said, Elanaiba's comment impressed one thing upon me... it seems like Ubi and the dev's are realizing exactly how dedicated and determined the modding community is. It's something that I've been asking for right along... that they fix & add what they can that has to be hard coded, and let the rest of it be handled through the modding community. There's no sense in the dev's wasting good labor on correcting the label on the German crew's belt buckle... hey, we can do that.

A perfect example: the campaign system. The modding community has already proven that they can put out a more historically accurate and realistic campaign file than the stock. So why should the dev's put labor (which equals $$$ in the corporate world) into fixing something that the modders can? They should concentrate on other things... like making that campaign system load dynamically, keeping performance reasonable. Things like that, hardcoded features, the modding community cannot touch... not until everybody concerned decides to open source it, at least. If you're waiting on that, well... let me know how it works out for you.

That being said, I'm going back to playing now.

kiwi_2005 02-28-08 10:48 PM

Thanks Dan. Silent Hunter 4 is a dream come true for me:) And now i got Uboats addon! Two birds with one stone. Im feeling lucky..:arrgh!:

clayton 02-28-08 10:50 PM

Quote:

Originally Posted by dcb
Quote:

Originally Posted by AkbarGulag
Well, releasing this has deffinately worked to draw in the SH3 diehards... This SH4 section is now inundated with them, messing up cushions and leaving the windows open.

Now, isn't this a little bit insulting, or even flaming, AkbarGulag?:nope:

Same here:
Quote:

Originally Posted by DavyJonesFootlocker
I could do without drooling, rabid u-boat fans for now. Wilma! Get me gun!:yep:

Guys, keep it polite! This isn't the place for insults between members. I can't remember any SH3 fan insulting the players of SH4. On the other hand, there's plenty of insulting posts from SH4 fans against people playing SH3. Not nice!

I can!

LukeFF 02-29-08 01:16 AM

Quote:

Originally Posted by clayton
I can!

FFS, give it a rest already, will you?!

:roll:

Laffertytig 02-29-08 03:16 AM

great to hear a dev makin a post like that. things havent looked better for the silent hunter series since the 1st release over 10 years ago.

now if only wolfpacks can somehow find their way into the game then things really would be perfect

DickDastardly 02-29-08 03:44 PM

If people buy the addon then Ubi get to see there's still money to be made in the SH franchise. That's what may fund your Jap subs in the pacific, SH5 or whatever it is that's your particular boat.

An addon for $9.95? That's not much more than the price of a coffee at Starbucks. There's things that I don't particularly like about SH3 and 4, but at least they're out there, which is better than "why don't they make games like that any more?"

joegrundman 02-29-08 07:36 PM

This whole SH3 vs SH4, fleet boats vs U-boats, thing is depressing and childish

Nuc 03-01-08 08:05 AM

Dan, I want to add my thanks for the post. As far as the marketing guys go, I makes sense to me that if Ubisoft has one product targeted at larger combined market, we'll get a better product than if they have to develop and support two products for two smaller markets

Triad773 03-01-08 11:21 AM

Hi Guys- I think it is a good thing that they provide the add-on (and its enhancements), keep interest up and draw in U-Boat fans. I had one question I thought was relevant to the discussion though: my impression was that the Indian Ocean action was a relative backwater to the larger actions of either the Atlantic or Pacific theatres of Operation. Does anyone have info on what of any significance the U-boats did in the Indian Ocean? I had looked around a bit on Wikipedia (not the best source, but pretty well rounded IMHO) and not really found anything.

The one story I remember is that while the Wolfpacks of the Atlantic were having their keels handed to them that the German crews were rather content with limited action/danger to themselves in the Indian Ocean, and were happy enough to sit out the larger action until the ending of hostilities. I am looking to be educated here, so if anyone knows of some info here that'd be great :know:

Also, with the addition of the German ship models and the fact that the game map IS global, that it would make perfect sense for Ubi to eventually open up the whole shooting match so to speak. But meanwhile I was interested in trying to imagine why they'd set the add on in such a place.

Thanks in advance-

Triad

tater 03-01-08 11:38 AM

One thing, from a "global war" standpoint as it relates to marketing, I'd suggest thinking in terms of making sure content is added for all the various theaters til all the bugs/issues are fixed.

Meaning that adding a mostly u-boat add on is cool as long as there are some bones thrown to the fleet boats. If it became totally worldwide war (Atlantic added), then a bone to the PTO, and a bone to the ATO.

A key thing would be communication, frankly. If the community had a sense of where things were generally going, then there would be less surprise/consternation over a perceived slight.

Your post, Dan, is a case in point. Great post, but had it been made right before the add-on was announced, or as part of such an announcement, it would have saved you from reading various vitriol :)

A roadmap post, if you will saying that you'd like to continue providing paid add-ons, and that while the plan is to extend the war to the Atlantic/Med using the SH4 engine, all such add-on will include game improvements and content for the other theaters. You get the idea.

<S>

tater

kylesplanet 03-01-08 03:00 PM

Quote:

Originally Posted by tater
One thing, from a "global war" standpoint as it relates to marketing, I'd suggest thinking in terms of making sure content is added for all the various theaters til all the bugs/issues are fixed.

Meaning that adding a mostly u-boat add on is cool as long as there are some bones thrown to the fleet boats. If it became totally worldwide war (Atlantic added), then a bone to the PTO, and a bone to the ATO.

A key thing would be communication, frankly. If the community had a sense of where things were generally going, then there would be less surprise/consternation over a perceived slight.

Your post, Dan, is a case in point. Great post, but had it been made right before the add-on was announced, or as part of such an announcement, it would have saved you from reading various vitriol :)

A roadmap post, if you will saying that you'd like to continue providing paid add-ons, and that while the plan is to extend the war to the Atlantic/Med using the SH4 engine, all such add-on will include game improvements and content for the other theaters. You get the idea.

<S>

tater

Yes yes. You get this Tater! This is exactly my concern.:yep:

Archie 03-02-08 12:49 AM

I'm stayin' outta this one, otherwise Sailor Steve will have to buy me TWO beers at the get together! :rotfl:

Understand the big picture completely, ya can't keep them all happy all the time. PERSONALLY, and in MY OPINION, I would have preferred to see a Japanese expansion, that would make sense to me as a realism junkie in the Pacific, but having said that I completely understand the marketing reasoning for doing what they have done.

At the end of the day, if'n ya don't like the heat, get outta the kitchen, or put another way, just don't buy the add-on (but if you don't you will be missing out on the further developments of the series, and Dan won't be able to buy food next week) :arrgh!:

LukeFF 03-02-08 02:21 AM

Quote:

Originally Posted by Triad773
Hi Guys- I think it is a good thing that they provide the add-on (and its enhancements), keep interest up and draw in U-Boat fans. I had one question I thought was relevant to the discussion though: my impression was that the Indian Ocean action was a relative backwater to the larger actions of either the Atlantic or Pacific theatres of Operation. Does anyone have info on what of any significance the U-boats did in the Indian Ocean? I had looked around a bit on Wikipedia (not the best source, but pretty well rounded IMHO) and not really found anything.

http://www.uboat.net/ops/monsun.htm

TheSatyr 03-02-08 04:48 AM

What I find annoying are all the people going on about how if you are into subsims you have to buy the expansion to support the devs and the franchise. Sorry,but I won't spend a penny on something I do not want,and for various reasons I do not want the expansion.

Yeah it's only 9.95$,but it's 9.95$ I can find a better use for.

elanaiba 03-02-08 05:03 AM

Its a free world for sure.


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