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-   -   TMaru 1.7.6 Preview (https://www.subsim.com/radioroom/showthread.php?t=129377)

ReallyDedPoet 01-21-08 01:08 PM

Quote:

Originally Posted by Snuffy
DAMN!

Just saw this at work ... now I can't wait to go home and download and install!

Thanks Big D!

Not so quick :lol:

ETA:
Im guessing another week or two. Im waiting for SteveTRM, to finish working his magic on the porpoise interior. Onces hes done, ill get to work adding the changes ive made in the other interiors, and assuming folks are ok with it, ill include the latest ROW scene.dat in the compiled row package for TM. So EVERYTHING YOU NEED, is installed as simple as it is, to count to 3. Hopefully this will eliminate the confusion, and keep the PM's to a minimum
.


RDP

M. Sarsfield 01-21-08 01:14 PM

If you are really eager, you can download the sound and gauge mods piecemeal and install them as a group - you'll have to hunt the forums to collect them all. I installed the gauges, first, and then the sound files. You will get some notices that the new mods overwrite some of the TM files, which is okay.

fvd 01-21-08 01:35 PM

Thanks from me too
 
Thanks Ducimus, again, for all the nice work you do for us!
Regards,
fvd

capt_frank 01-21-08 02:02 PM

Quote:

Originally Posted by Ducimus

When Tmaru 1.7.6 is released, it will be comprised of three downloads. The JSGME modules will be tenatively named as follows:

1_Tmaru-Trigger_Maru_1.7.6
2_TMaru_Sound
3_TMaru_GFX_CompliedROW

Item number 3, the Complied row, is essentually, all row mods that produce no conflicts with TM, compiled into one package. This is to eliminate the "which row can i run?" questions.

While I'm holding my breath waiting for this to be released, would you please advise which of the marvelous ROW MODS you are referring to above in "Item number 3"?

Thanks!!

donut 01-21-08 02:07 PM

"Evil Ducimus Planes" Request optional mod for R/L
 
Quote:

Originally Posted by Taurolas
Ducimus you have a severe case of the condition known as "C.T.D" :rotfl::rotfl::rotfl:

Long may it continue... even if it does contain the "Evil Ducimus Planes" hehehe :up:

I have spoke of this often,even had thought you Dicimus,had considered my request. Although having not gotten a response, I keep having an epiphany
(your word)
with this feature.
Last patrol,agent insertion to the inland sea,North thru Kii sudio.coming back out
10 ten planes converged on my location at P/D at 2AM,pitch dark,no moon,& bombed ! All she wrote:damn: :dead: 10 Planes in the same area at 2AM would run into each-other in the dark. This is the two patrols your dead wish that drove me off from SHIII,& it really has nothing to do with valor,or R/L ethic. Why can I not get thru to you ? Darkness is when Subs recharge on the surface,because AC can't see US @ PD Hey man just add a nerf to your FAQ. PLEASE yours,Donut:sunny:

Ducimus 01-21-08 02:27 PM

2
Quote:

. In august 1942, I have the cut down tower for the USS Swordfish(Sargo), and the inbase screen gives me the option to install SJ-radar. At the start of patrol, it is however not available (although the 3D mount is attached to the tower in the bridge view)
Thats weird. You equip it, and its not working?

Quote:

3. Could you add 'progressive bases' in your campaign (Pearl Harbor -> Midway -> Guam etc, for example) like in RSRDC?
I havent touched, nor played RSRD, so im not sure what your talking about. Lurker i think has something planned, so ill let him work that all out in his own time.

Quote:

I have spoke of this often,even had thought you Dicimus,had considered my request. Although having not gotten a response,
Donut, i get too many PMs. lately. Ive had my inbox topped at 100 messages, 3 times in the last week and a half. I'll say up front, i do not answer them all. Infact, 90% of them i don't. It's gone beyond, "hey is this a bug in TM?" to, help with modding, and what basicaly amounts to everyone wants their own customized version of TM. I can only work on one version of TM, and the vision i have in my mind, is the one that will win out.

Quote:

coming back out
10 ten planes converged on my location at P/D at 2AM,pitch dark,no moon,& bombed
Color me credulous. There is a VERY SMALL chance of a plane spawning at night. What i think what happened was you got detected, and acutally made the random chance for an airstrike. I imagine that this is an incredibly rare occurance.

That said, i'll change the nightime modifier to 0, from its current 0.2



Question: Early war conning tower.

Would anyone lament its loss? I have to admit, as soon as i started my career game, i was eagerly looking forward to the next one. It just dont give me that classic fleet boat silloute. blech. This is one of those Historically accurate vs gameplay issues. :rotfl:

switch.dota 01-21-08 02:30 PM

Duci my man, you've been releasing 'last versions' for half a year now. I tip my hat to you.

baxter 01-21-08 03:48 PM

Thanks, Ducimus...it sound great. I've been enjoying the interior changes you released.:yep:

donut 01-21-08 05:25 PM

To answer your question Duci my man
 
#1
Quote:

Dicimus, I'll change the nighttime modifier to 0, from its current 0.2
http://img213.imageshack.us/img213/5940/thanks31jr6.gifBut teach me where to find said modifier,& you will not have to trouble/remember to do yourself. It would also help others to FtT.
#2 I am not attacking your credulous ability,just asking directions,like lost:oops:
#3 Your in-box problem is not my doing. It is good people not afraid to ask a moodier to assist with your original premise of FtT:rock:
#4 Question: Early war conning tower. With all the controversy,one might think Would anyone lament its loss? Me, NO-loss:lol: here:sunny:

Factor 01-21-08 05:27 PM

will this be an add in port mod, or am i going to have to start a new carrer.

thanks for all you have done.:up:

Tigrone 01-21-08 06:12 PM

Truly Amazing.
 
The good things just keep coming.

Thank you Ducimus. Your are very generous.

black1 01-21-08 09:47 PM

Great news, thanks Ducimus.

Mush Martin 01-21-08 09:59 PM

This looks fantastic Ducimus
I am looking forward to it.
M:up::up:

stabiz 01-21-08 10:04 PM

Yeah, this sounds great!:rock:

silent killer 01-21-08 10:15 PM

1.76
 
:D i should have figured that from your reply to me that you were up to somthing,i hope you will continue to tinker with tm when you feel like doing it , all you people that do these mod have a talent second to none. excelent and nicely done when it is completed


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