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Actually, I have shocked a person in the past with Operation Flashpoint. I was testing a mission when the person, older, had no contact with computer games, approached me and asked what was that. I proceeded to tell that it was a computer game based on a military simulator and sniped some enemy soldiers in the distance. For those who don't know, OFP is quite realistic, especially when you fire from hundreds of meters of distance, and so as the enemy characters fell down to their death in realism (i.e., unlike Counter-Strike et al) and under the zoom of a scope, this person got shocked, turned away and told me seeing that evoked feelings of anguish and disturbance.
Now, how many gamers have ever felt bad after sniping virtual enemies? I can't even remember if I ever did when I first played a sufficiently realistic game. The fact is that you are all accustomed to it already, so by far and large you are not in a position to say that you haven't been affected, on the contrary even. |
Don't even compare me to someone who is obviously over-sensitive. I've showed OFP to people who had never seen such a game before as well, and I didn't get a reaction like that.
-S |
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wrong the hard wiring takes place much younger than the teenage years more around 3-7 years and if your disposition is correct then why havent we seen a plague of violence young people have been subjected to years of games and videos myself over 30 years i see no decernable increase i do see an increase on how crime is reported and shown on t.v but thats a different kettle of fish |
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The media as presented here is a scapegoat for the much much much larger problem. Welcome to your future. Raising a bunch of spoiled brats. Don't even get me started. -S |
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Personally I think your theory has merit just as Skybirds does. Wouldn't it be probably more accurate to say that it might be a combination of ALL these things? |
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