![]() |
Very nice model. Keep it up!!!! :rock:
|
Quote:
Technically, Ninja could do the same with his as long as it is original material. It wasn't in SH3 to begin with. |
now make if for flight sim 2004!!!
|
Quote:
|
woooo ahhh sorry about the long winded wait fella's untill update but i just started back at Uni :know:after the summer hols and it was a tad hectic anyways progress report... I finally got round to texturing the airship trying to keep texture stretch to a minimum while giving a high quality finish, 2046 x 2046 textures soo she's hi res. Ill also include lower res textures for Lower end machines cos im nice :D
http://img251.imageshack.us/img251/1...render1zp2.jpg http://img251.imageshack.us/img251/1...render2vp0.jpg |
Ok last update before i go to bed here is how she stands mainly just the airframe to texture then figure out the turrets and the characters :D
http://img407.imageshack.us/img407/9...render1rm9.jpg |
Nice attention to detail. :up: :rock:
|
now i am supprized if we will ever see the "Hindenburg" in SH3 :hmm:
looking verry nice btw |
well the hindenburg was destroyed before WW2 kicked off in 1937 and the graf zeppelin was retired in 1938 after completing over 1 million miles and the graf zeppelin II which launched in 1938 was scrapped in 1940. Suppose if I it was really requested I could make it right after this one :smug:
|
Very, very nice.:up::up:
Question: What's the polycount? |
Quote:
|
Quote:
Hindenburg is next on my list ;) And heres a update the control car is now completed!!:D http://img524.imageshack.us/img524/9...render1uo4.jpg http://img519.imageshack.us/img519/6...render2ta6.jpg ***Incase your wondering what that black triangle is I have no idea ive checked the render and the model it doesnt show up untill I save the file to JPEG every other format shows nothing so erm I dunno shouldnt be anything causing it model wise but ill investigate >_>*** |
Coming along really nicely :up:
|
Hey, I am impressed! The more, the merrier! Bring on ze Blimps!!!
BTW, a key element, which I'm sure you've thought of, is the airship's ability to call for air or DD reinforcements. That teamwork is what I believe makes them truly dangerous! Carry On! :up: |
As far as I know the AI should be the same for every Allied unit :hmm:
|
All times are GMT -5. The time now is 01:08 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.