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Thanks for the responses guys. :up: If the figure 8 is meant to be there, than no probs. I like this mod, it :rock: Now for the screen rendering, I have the monitor and game both set to 1280 x 800 @ 60Hz and the black area at the top is still there. I've tried it with different monitor res also. There's no point changing the res of the game unless I want to go back to less than 10 fps but that's another issue.
What I did fail to mention also was that has anyone noticed a framerate drop when looking through the scopes, binocs and UZO at zoom factor? Mine seems to skip a frame and is creating a slight havoc on the cpu. |
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http://www.team-sk187.com/tf2server/orangebox/2.jpg http://www.team-sk187.com/tf2server/orangebox/1.jpg if thats any good to you ill send you my 1024x768.ini , but youll have to find the relevent lines for tbt and binocs yourself and copy them into yours as mine is a custom nightmare :) i have stuff added everywhere res above was 1280x800 before i scaled it down to post i think below brings it closer and loses the strip on the tbt, but im not 100% sure done months ago [G28 I120] Name=Background Type=1030;Static bmp ItemID=0x28000001 ParentID=0x28000000 Pos=0,0,1024,768 Zone= 0 768 1024 768 5 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0 ;Zone= 0 768 1024 768 1 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/menu/gui/Betterscopes/TBT.dds ;Mat 0=data/menu/gui/layout/tbt_1024.tga Crop 0=0,0.125,1,0.75 MatFlags=0x9 TexFmt=0x0 |
I think it would be better if the binocular and TBT images were circular rather than the 'horizontal 8' image we always get in games. I've never looked through a pair of USN issue binocs or a TBT, but every other pair of binocs I've ever looked through did not have a figure 8 image. Its not possible AFAIK because your brain places the two images together giving you a stereoscopic image. The advantage of this over a telescopic image is that it gives you greater depth perception, a telescopic image appears flat compared to a stereoscopic image.
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Thanks for that. It does bring it closer but the strip is still there. It is as if the UZO is behind the strip.
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ok well ive checked against the better scopes .ini and i seem to have an aweful lot of lines refering to background & binoculars_empty that it doesnt have so here they are.
[G28 I3] Name=Background right Type=1030;Static bmp ItemID=0x28FF0004 ParentID=0x28FF0000 Pos=749,-68,275,564 Zone= 749 1468 275 564 2 1 0x28FF0013 1 1 0x28FF0004 0 0 0 0 Color=0x8C Materials=1 Display=2;Linear Mat 0=data/menu/gui/betterscopes/binocular_empty.dds ;Mat 0=data/menu/gui/Binocular.tga Crop 0=0.00195313,0.00195313,0.779297,0.00195313 MatFlags=0x29 TexFmt=0x0 [G28 I4] Name=Background left Type=1030;Static bmp ItemID=0x28FF0003 ParentID=0x28FF0000 Pos=0,-68,29,564 Zone= 0 1468 29 564 2 1 0x28FF0011 -0.0805556 0 0x28FF0003 0 0 0 0 Color=0x8C Materials=1 Display=2;Linear Mat 0=data/menu/gui/betterscopes/binocular_empty.dds ;Mat 0=data/menu/gui/Binocular.tga Crop 0=0.00195313,0.00195313,0.779297,0.00195313 MatFlags=0x29 TexFmt=0x0 [G28 I5] Name=Background top Type=1030;Static bmp ItemID=0x28FF0002 ParentID=0x28FF0000 Pos=0,0,1024,68 Zone= 0 1536 1024 68 5 1 0x28FF0011 -0.0805556 0.241135 0x28FF0002 0 0 0 0 Color=0x8C Materials=1 Display=2;Linear Mat 0=data/menu/gui/betterscopes/binocular_empty.dds ;Mat 0=data/menu/gui/Binocular.tga Crop 0=0.00195313,0.00195313,0.779297,0.00195313 MatFlags=0x29 TexFmt=0x0 [G28 I6] Name=Background bottom Type=1030;Static bmp ItemID=0x28FF0001 ParentID=0x28FF0000 Pos=0,-632,1024,136 Zone= 0 904 1024 136 5 1 0x28FF0014 -0.0805556 -1 0x28FF0001 0 0 0 0 Color=0x8C Materials=1 Display=2;Linear Mat 0=data/menu/gui/betterscopes/binocular_empty.dds ;Mat 0=data/menu/gui/Binocular.tga Crop 0=0.00195313,0.00195313,0.779297,0.00195313 MatFlags=0x29 TexFmt=0x0 [G28 I7] Name=Background bottom right Type=1030;Static bmp ItemID=0x28FF0013 ParentID=0x28FF0000 Pos=389,-350,360,282 Zone= 389 1186 360 282 5 1 0x28FF0014 1 0 0x28FF0013 0 0 0 0 Color=0x8C Materials=1 Display=2;Linear Mat 0=data/menu/gui/betterscopes/binocular_empty.dds ;Mat 0=data/menu/gui/Binocular.tga Crop 0=1,1,-1,-1 MatFlags=0x29 TexFmt=0x0 [G28 I8] Name=Background bottom left Type=1030;Static bmp ItemID=0x28FF0014 ParentID=0x28FF0000 Pos=29,-350,360,282 Zone= 29 1186 360 282 5 1 0x28FF0011 0 -1 0x28FF0014 0 0 0 0 Color=0x8C Materials=1 Display=2;Linear Mat 0=data/menu/gui/betterscopes/binocular_empty.dds ;Mat 0=data/menu/gui/Binocular.tga Crop 0=0.00195313,1,1,-1 MatFlags=0x29 TexFmt=0x0 [G28 I9] Name=Background top right Type=1030;Static bmp ItemID=0x28FF0012 ParentID=0x28FF0000 Pos=389,-68,360,282 Zone= 389 1468 360 282 5 1 0x28FF0011 1 0 0x28FF0012 0 0 0 0 Color=0x8C Materials=1 Display=2;Linear Mat 0=data/menu/gui/betterscopes/binocular_empty.dds ;Mat 0=data/menu/gui/Binocular.tga Crop 0=1,0,-1,1 MatFlags=0x29 TexFmt=0x0 [G28 I10] Name=Background top left Type=1030;Static bmp ItemID=0x28FF0011 ParentID=0x28FF0000 Pos=29,-68,360,282 Zone= 29 1468 360 282 5 1 0x28FF0000 0.0283203 -0.0885417 0x28FF0011 0 0 0 0 Color=0x8C Materials=1 Display=2;Linear Mat 0=data/menu/gui/betterscopes/binocular_empty.dds ;Mat 0=data/menu/gui/Binocular.tga Crop 0=0.00195313,0,1,1 MatFlags=0x29 TexFmt=0x0 again im quessing because of the time span since i tried this, & im not even sure if the game uses the binocular_empty as a background on the tbt . but i cant see these giving you errors if you try them, anyway if they do im sure your smart enough to back up 1st. i also have this that doesnt match, but as i remember i think its removing x hair from bino view [G27 I12] Name=Viewport Type=1030;Static bmp ItemID=0x27000001 ParentID=0x27000000 ;Pos=32,-53,960,586 ;Zone= 32 715 960 586 5 1 0x27010000 0.5 -0.45 0x27000001 -0.5 0.5 0 0 ;Color=0xFFFFFF00 ;Materials=1 ;Display=2;Linear ;Mat 0=data/menu/gui/layout/bkgr.tga ;Crop 0=0,0,4,4 ;MatFlags=0x1 ;TexFmt=0x0 it could also be the message box ie the sliders been removed and its starting up not transparrant ,try this to start it transparrant. [G3F I249] Name=Bkgr capture Type=1031;Stat bmp array ItemID=0x3F2A00FF ParentID=0x3F2A0000 Pos=0,0,350,94 Zone= 256 764 350 94 0 1 0x3F2A0000 0.5 -1 0x3F2A00FF -0.5 1 0 0 Color=0xFFFFFF00 Materials=1 Display=2;Linear Mat 0=data/menu/data/black.tga Crop 0=0,0,0.5,0.5 MatFlags=0x1 TexFmt=0x0 Drag=false BmpState=1 NeedFocus=true SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF |
Cheers De@dMe@t, I'll check it out 2night. If all else fails, I can always revert the TBT back to stock.
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http://www.team-sk187.com/tf2server/orangebox/sh1.jpg
i took the 8 out if you want it let me know and ill post the dds, i sorta mixed the si optics tbt up with the better scopes one and ended up with this. though you do get an exta bearing line, ill see what i can do about that & the binos too, but no promises im very rusty. |
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Update: By adding Mat 0=data/menu/gui/betterscopes/binocular_empty.dds and disabling the other field, that solved the strip issue. Thanks for your help De@dMe@t :up: |
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