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However, I do not mind if the upcoming tool eliminates the need to use Datconvert. ;) |
Cheers, Anvart actually PMed me shortly after I posted. Have not had the time yet to look at it :p. Will do so ASAP.
Thanks! |
ok guys back to the original post here, when is this tool going to be ready for downloading?
patch 1.3 is out and its time to start modding. |
Probably two weeks time. Maybe sooner, maybe later... A bit vague, but I want to make sure some features make first release...
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Congratulations
You guys are all amazing! Please refrain from killing each other until your astounding mods made possible by this opaque (to me) wizardry are published.:rotfl:
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I've been a bit delayed. I just got a brand new pc a week ago, so I'm still in progress of installation of all my apps. Additionally, I've been playing SH4 on this new rig, to enjoy the ubergraphics (my previous pc couldn't handle it much). I happened to run into a TF with the Yamato by chance. And she sank... :)
On topic: I got another feature idea that can be usefull (by reading the Raise/lower periscope mod/fix topic): - Export and import support for an entire chunk to/from a raw file. This way, you can export working chunks from older mods or even SH3, and insert them anywhere in new/other files anywhere in the structure. Those chunks remain unmodified (until you decide to edit them of course). This will be of great use when updating older mods, or when duplicating dat-files for new game content. Anyway, hopefully alpha release around Aug. 1st. |
Nice to hear, looking good so far!
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August 1st?
Good news indeed.:up: I'll be waiting Skwasjer. Great news:up: |
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Yes, necessarily! |
I'll update the first post later today with new status/screenshots...
For now, I need help with two things:
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skwasjer.
Dude if you manage to pull this off and it looks like you pretty much have that aspect of it in the bag, i'd say that this would have to be one of the greatest single applications for helping modding or file tweaking within the SH game series due to it encompassing several different formats. i'd also like to pay my respects to all you modders and Apps guys who have taken the time to learn understand and fix the problems that have dogged SH3 / SH4 from day 1 without you i think the SH series would have been doomed from the start. you guys make these games what they are today. |
Silenthunterman like this:
http://www-uxsup.csx.cam.ac.uk/~fanf...rman-flair.jpg :) That or somethign can opener or swiss army knife related. SH4 Multitool? tater |
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Funny things went through my mind the past weeks... One of them: sh|die | = pipeline = is a programming symbol for 'or' So it would read 'sh or die', where die = dat importer exporter. Not so googleable though... I'm such a tard, haha:arrgh!::sunny: PS: it's not limited to SH4 ;) |
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I'm stoked about this tool.
Some of the stuff I want to mess with is still a little arcane for me. |
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