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-   -   [REQ] Range Rings for PPI Display? (https://www.subsim.com/radioroom/showthread.php?t=114974)

mcoca 05-21-07 05:35 PM

Quote:

Originally Posted by Jace11
Simple? ok, but I didn't know the radar textures are listed in the 1024.ini??

More likely they are in the the interior.dats etc.. As they are 3D objects.

Alternatively,

I think an expert in shaders could look at the PPI.fx file, and alter it.

I looked at this for another thread in the general forum. The only file I could find that reference the radar textures is SHControllers.act, which I think is some kind of executable (it has the typical "program cannot run in DOS mode" at the beginning).

Redwine 05-21-07 08:06 PM

Quote:

Originally Posted by Jace11
Simple? ok, but I didn't know the radar textures are listed in the 1024.ini??

More likely they are in the the interior.dats etc.. As they are 3D objects.

:dead: Then it is not so simple ...

Wilcke 05-22-07 10:20 AM

You guys are the best! Free booze or beverages for all:up:

Wilcke

Mraah 05-22-07 02:25 PM

Ok, good news ..... I firgured it out. I researched online about HLSL Shader Language and tweaked the PPIRadarPS.fx file and created a dds to work with it.

I'm going to created a new [WIP] thread soon, to show off more variants of the PPI.

Look at these two teaser screenies below ...

Figure #1 Basic PPI Circles - Unmodded Radar and Contacts (hence the smiley face)
http://i155.photobucket.com/albums/s.../ppi-mraah.jpg


Firgure #2 Basic PPI Circles --- Modded Radar and Contacts
http://i155.photobucket.com/albums/s...ppi-mraah2.jpg

AVGWarhawk 05-22-07 03:05 PM

This is a beautiful thing man:rock::rock: Great work and looks to be my new mod of the month. Thank you for your hard work! Something new and exciting after the dreaded 1.3 patch debacle. Friggin awesome! What other talents are you hiding???? Go man go, I want to see the other varients that you might be able to render!

Canonicus 05-22-07 03:18 PM

By George!....I think he's ...almost got it!!

Go man go!!......


Definitely destined to.... "Be a bust, be a bust....in the HALLLLL OFFF FAME! ":know:
(think... Wizard of Oz)

LukeFF 05-22-07 03:42 PM

Looking good! That first screenshot is just about how it should look, comparing it to the A-Scope display. Keep up the good work!

Redwine 05-22-07 03:46 PM

Good Mrahh ... ! :up:

Waiting for you share the tweaks, i think so it will look better with my small radar contacs tweak... :up:

Mraah 05-22-07 03:56 PM

Quote:

Originally Posted by AVGWarhawk
This is a beautiful thing man:rock::rock: Great work and looks to be my new mod of the month. Thank you for your hard work! Something new and exciting after the dreaded 1.3 patch debacle. Friggin awesome! What other talents are you hiding???? Go man go, I want to see the other varients that you might be able to render!

Other talents? I built myself an SD mod that utilizes the radar equipment so SD only equipped boats can use the A-scope and PPI to track targets. Bonus was that it can be turned OFF so you wouldn't get that radar spamming. Unfortunately, I'm still experimenting and it's mostly a "work around" tweak. It doesn't fix the problem where you get both aircraft and ship contacts (that's a dev problem), however it does offer the advantage of having an early short range radar (12km/7 nm) before the SJ can be installed.

Ok, back to work. I have to run to the corner store for cigarettes and coffee. Next posting will be the [WIP] news and more screenies. Plus, I need to talk about assigning credits .... right now got RedWine, Hitman, Jace11, with a bit from LukeFF for bringing back the subject matter. Anyone else ... just please holler at me for credit.:ping:

Mraah 05-22-07 03:59 PM

Quote:

Originally Posted by Redwine
Good Mrahh ... ! :up:

Waiting for you share the tweaks, i think so it will look better with my small radar contacs tweak... :up:

Yeah, I'll show you what it looks like with the small radar contact. Apperently the BIG/SMALL target effect might not be related to my previous theory. I'm thinking it's something in my sensorSub sim file and relates to which way the sub is heading or the Surface value.

Mraah 05-22-07 04:06 PM

Quote:

Originally Posted by LukeFF
Looking good! That first screenshot is just about how it should look, comparing it to the A-Scope display. Keep up the good work!

Yeah, that's another thing. When I open the [WIP] thread I'll need to know which screen shot you think would be a good initial release. Once I release the mod I'll explain the changes ... quite easy but I'm experimenting with another way to do it and I'd like to get something out to the public soon without spending time explaining how to change it. Good news though, my current way to do it can be easily modded by any skipper .... ie make your own circles. My second way (theory) might work too. Lemme get back to work.

Thanks again LukeFF for bringing the subject back into light.
Thanks to Hitman, RedWine, and Jace11 for there work and input. I think evently you guys would have figured it out.

AVGWarhawk 05-22-07 05:07 PM

Keep tinkering! That is how they developed the thing in the first place. Tinkering!

LukeFF 05-22-07 05:17 PM

Quote:

Originally Posted by Mraah
Thanks again LukeFF for bringing the subject back into light.

NP man. :) I knew something wasn't right to not have range and bearing marks on the PPI display, and Neal's screenshot I posted proved me right. I look forward to seeing what you come up with!

One question: does the texture file show the whole circular display, or is it an image that is tiled on the scope? (Hopefully that makes sense, lol). Reason being, I would love to have range and bearing numbers on the screen like in the image I posted back on page one.

Jace11 05-22-07 05:19 PM

Tinkering, apparently they were trying to make a DEATH RAY, when by accident a passing aircraft flew through the beam and registered on the scope...:ping:

That fortuitous event ultimately led to the RAF victory in 1940.. then they invented the cavity magnatron for centimetric, then they gave that to America who mass produced it and refined it into the radars of today, then the Americans invented stealth...

Canonicus 05-22-07 05:27 PM

...and then..... to the ever present...microwave oven!

That reminds me....

Popcorn and torpedoing jap tin cans!...what could be better together! :up:
(watch out though!..butter on the keyboard could sink you!)


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