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Any way this would work for campaigns? I edited a lot of my own SH3 files to have more fun with the game, but I noticed nothing I did in that game works for SH4,so I have to resort to mods like yours. It looks great, but I really want to be able to use it in campaigns.
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Many many thanks for the program it is just wonderful.... :up::up::up: |
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:yep: Hi guys ,Bit of a late post this but i have used this editor in the campaign and have had no probs but that could be because of the playing around that i mentioned in an earlier post ,when i finish a patrol i can load whatever torpedo i like regardless of when ordinarily available .so would you class that as a mod or an addon.:hmm:
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I'm sorry but I dont understand what this program does and how do you install it??..:oops:
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I have SHIV on a different drive then C and it wont work...:( Any fix for this problem??
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Couldn't this mod have worked using JSGME instead of an exe? I was going to install it but not sure of what/where everything is being placed. Looks like a great mod but I'm holding off for a bit on installing it. It needs a readme so one knows exactly what's going on. ;)
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Is it possible to force a specific loadout on a player ship?
Would be an interesting feature for a campaign. The usual thing that happened with the supply/troop missions we get in RL is that the sub would have no torpedos other than what she had int he tubes to make room, for example. |
No one has any ideas for me??? SHIV on different drive then C and wont work...
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Could you explain exactly what's happening when you try to use this program? Like what errors?
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I know I'm stupid but I didnt think I was dumb also!!! I still dont see what this does.I driveing a Gato in 1944 and the program wont change anything....:damn:
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