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Well, all I can say to that is:
WELCOME ABOARD! |
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Very good points. :yep: it could serve as an administrative station in the sub, with a safe with radio codes and secret operations missions only opened when you received a doble coded radio , data about your crew men.. . in this case it could be very useful. But a empty cabin withouth any funcionality donīt improve gameplay |
We might be losing the captains cabin, but in a sense, we are gaining the control room. In SH3 the room is basically worthless, but in SH4 our attacks will take place there, and with the sonar and radar operators there, it will be a busy place....
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*remembers that time a a battleship charged at him while he was 75 feet under* |
All i can say, is we'd better be able to manually use the hydrophones.
I could care less about staring at an empty bed, but i HAVE to be able to do my soundchecks myself. |
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On US SUbs the attack station was in the conning tower. Scopes, radar, sonar, and TDC were all there. The captain and his fire control team were all crowded in there. |
I read somewhere that SH4 was going to have a lot of music and maybe even Tokyo Rose ... Now where would you listen to that at?
How about a wardroom or even a crew's mess ... :hmm: |
hmm leavin these details out turning the sim into just eye candy ? and more of a game?? than a sim? 1x playin cpt quaters in sh3 is a spot for when im readin a book while playin and to be -into- the sh3 SIMULATOR little details? or huge mistakes?
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Happy Hunting :ping: |
I am extremely dissapointed that the captain's cabin and the radio room was left out... Angry in fact... Almost to a point where I'm considering holding off on SH4 until these important features are modded in there. I was seriously looking forward to being able to relax in my cabin with a good book listening to the radio while transporting myself back to the 40's. I can't count the number of times that I have literally fallen asleep in my bunk in SH3 - the soothing engine sounds and the creaking hull put's me in a state of peace unmatched by any other game before it.
Simply jumping from action to action is way too arcade-ish for my taste, and not to mention unsuitable for a serious simulation. Slowing things down a bit and allowing yourself to experience some of the everyday submariner "boredom" by wandering around the decks, or relaxing in the captains cabin is IMO a critical feature when it comes to immersion. Instead it looks like we are going to be limited to experience the pacific war as a swivelling head stuck in a single location of the control room with an option to instantly jump into the conning tower where we can sulk all by our lonesome... OR we can play the game like a console gamer and do it all in external view...:nope: I'm very saddened by the news in this thread. :cry: |
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This poster simply stated why he enjoys a captain's cabin, yet you riddicule him. |
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