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"I'VE GOT A PRESENT FOR YA!!"
http://www.serendipity.li/wot/fireball/fireball.gif "That was left handed!" |
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I always hated those stealth missions in Red Alert and C&C, bloody Tanya and über-bloody soldiers sneaking around corridors against dogs and patrols. Hated it!
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Yeh, hated them too. Almost as much as the "here you have five soldiers, go and destroy the heavily fortified enemy base" type of missions in the first C&C. :nope:
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Glad it wasn't just me that hated the non-base building missions.
I can handle only having a set number of troops in games such as Sudden Strike and Close Combat, but in C&C it was a pig. Back in RA1 I had to get Tanya and some Russian soldier guy back to the Allied base avoiding all the nasty Soviet patrols...which I managed to do quite nicely...I got them all the way to the outskirts of the base...when a Soviet bomber flew over and dropped a parachute retarded bomb...just the one...which confused me...then...just before the bomb went off, I twigged why...and there was nothing I could do to stop it or save them. http://www.asp-nuke.com/nuke.jpg |
Yeah those missions were a damn pain :nope:
GDI has a overpowering sense of American influence to it. Every voice for the US army.... i mean GDI has a strong american accent Those Nod raider buggys are great fun, and they look just like the new bat mobile ;) and the black hand are awsome.... almost like a bunch of darth vadars with flame throwers :rotfl::rotfl: |
I love missions where you don't build bases, even, in some cases, in the C&C games. Ground Control was the most awesome game ever, the sequel, as well as Resource War and Force Commander, were lacking precisely because you could bring down reinforcements.
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I love games like that too, like Blitzkrieg and especially Soldiers: Heroes of WW2 and Faces of War, but the no-base missions in C&C were just crap.
I remember I got a friend to go through one of them for me. Its not that I couldnt do it, but it would take some time, and it was not fun.:nope: |
Yep, those missions where a hard one too crack.
its like the game tells you ''Here 1 Uber Powered shooting guy, and 1 Ninja biatch. and some low class Cowardly soldiers and ok...I wont make it too hard 1 vehicule''. so you have 2 overpowered hero's, cheap soldiers and a scrapmetal as a vehicule. then if you take a good look at the map it self....1 Heavy powered Base witcht would normally require lots of units to bring the house down. and you have too destroy a ****ty Power plant to bring down the power for some huge Nod laser (Tiberian Sun) what happens ofcourse...1st attempt all ur units die because you confront the NOD laser. *CRAP!* 2nd Attempt: you take an other road, you meet some nice nods friends that kill you all. 3th Attempt: Wtf did I do wrong the first to time...and you'll notice...(BLEEP) Why didnt I see that before! and then...you see the base where the power plant is...YEAH! ....But hold on. get passed the Laser Fence, 4 small Laser emplacements. 10 Troops, 2 Nod Buggys, 1 Cyborg. but remember the Intel on the mission said clearly Dont get detected or they will send more troops...and in 5 minutes the whole NODs army are enganging from everywhere....and kills you just before you can reach the power plant. (pretty obvious when you attack on NODS front door the main entrance of the base) 4th Attemp: you think u know it now..so you rush..and accidently take the wrong road and meet the huge NOD laser AGAIN! NOOOOOo you screw the game...5 months later you reinstall it again...and damn. you try it again..and guess what...you cant miss it now..you spot a small entrance which you havent seen the other time you played this map. mmm..you succesfully destroy the power plant without losses, rescue the hostiges and get the frack out of the mission. and then there are a couple of Base missions again Yay! |
GameSpot has a small preview of Command & Conquer 3: Tiberium Wars, up.
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9.0/10@Gamespot :rock:
http://www.gamespot.com/pc/strategy/...er3/index.html |
Interview with Joe "Kane" Kucan @GameSpot.com. Seems like Kane is actually a comedian after all. :rotfl:
http://www.gamespot.com/pc/strategy/...ml?sid=6166007 |
:rotfl:
Hilarious interview! |
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