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Fact is, because of the way the U-boats were designed and built, they could go much deeper than their U.S. counterparts, and far greater depths than the dockyard certificate stated as "safe".
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That's the whole point of this discussion. The American boats could also go much deeper than the certifications said was "safe". How deep did either one actually go without being crushed? Was there really that much of a difference?
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I don´t know how many times I´ve referred to the "safety factors" but here´s a wild guess: a WW2 US-sub will probably collapse between 1.6 and 1.7 times the operational depth. I´m curious though how SH4 is going to handle this.
Cheers, AS |
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WWII captains didn't know exactly how deep their boats would go, so that's why there were safe depth listings for them. If you stayed above that depth you knew you were always safe. You knew the boat was capable of diving deeper and if you had to you'd try it. How deep it could actually go? Well you wouldn't know that until you either went deep and came back up, or crushed like a beercan under a semi. That's what we'll have to deal with as Captains as well, the uncertainty. As for which exact numbers the Devs use, that's up to them. Unlike real skippers though we'll be able to figure it out eventually since even at DiD no one is going to hit you with a brick so you can never try it again...or tell anyone else. |
...but WW2 captains knew the "secret" code for the estimated/calculated crash depth which was "3xR+60" (I guess "R" was about 50 or 60). Although considered a big secret, most U-Boat men knew about this later in war.
When early in war a Type IXb (U-123 I think it was) accidently dived to 200m Dönitz laughed at the captain and said: "Glad you proved how deep our U-Boats really can go, but was it really necessary to go for the world record?" Cheers, AS |
AS,
I don't know too many sub games that give you any more depth than the red line on the depth guage. Anything over that and you're toast. And soggy at that. For instance the late war US subs that could go to 400 ft safely, but in the games I've played, you go 1 foot deeper, and the hull crushes every time. I understand your point too. The boats were known to go well beyond the limit that the dock certificate stated, and there is yet to be a game, or simulator that reflects that very point unless some enterprising soul comes up with a mod for it. It makes me wonder also how the game will deal with this aspect. Very good point there AS. |
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All the way to the bottom? |
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Talking about US dive depths we shoudn´t forget that real deep (I mean deeep) diving wasn´t that important for U.S subs, because the Japanese had mayn depth charge problems and in the beginning of the war they couldn´t actually re-set the depth parameters. From what I´ve read so far they didn´t even care much and their depth charges were often misplaced or went off in shallow depths like 35m.
Another point is that Japanese subs couldn´t dive very deep (about 75m), so they didn´t expect enemy subs to go deeper. To cut it short: Dive depths were not as important for US skippers than it became in the Atlantic. Japanese ant-submarine technology and SKILL was rather limited--- Cheers, AS |
The Japanese didn't use their subs as the US did either, and to make them playable in the game, would be a lesson in extreme tedium. Most missions cinsisted of resupplying the island outposts
That's not to say that they didn't sink any allied ships. The Yorktown, and Indianapolis are just a couple examples. |
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The US Navy was very concerned with the development of ever deeper diving submarines. COMSUBPAC was able to gather substantial information from the many detailed submarine patrol reports. As the war progressed many new tactics were formulated from these reports in an effort to combine safer operations as well as increase thier killing effeciency. One of those tactics ofen used was to dive as deep as neceassry to find a boundary layer or thermal. Sometimes this was only a couple hundred feet. However, there were instances of having to go a deep as 400 feet.
The Balao, thick skin boat, was developed in large part to take full adavantage of this tactical evasion technic. In the deeper waters surrounding Japan this maneuver was widely used with much success. |
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I just finished a patrol on SH I with a Balao sub. Their test depth was 400 but I went right down to 500' with no issues (none either in SH II or III). Not even the "cracking" sound of the hull. I think with the Tang's ability to go to 600' - and that depth probably a rare occasion, US subs did go deep on occasion. Having bathythermograph equipment to test the thermal layer temps - from March '43 on - may have given reason for some deep dives to get away from sonar detection or the attempt to do so. Hopefully SH IV will continue to allow for such dives. Happy Hunting :ping: |
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