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I think the same way, that a digital modern clock in a WWII UBoat doesn't fit so good. When you are looking at the original in SH3 there is one...shon in digital bits like i've done it for the Depth knots and rudder.... still working on the grafiks of them, because they are to yellow to me and nocht dark enough.. Regards DrJones:salute: |
Perfect! Thank you!:yeah:
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the next release will count little mor time, because i have to find out first how to get out the report for the tube status.
Still searching :hmmm: |
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I guess not. :nope: |
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@DrJones: you are making a great progress here :up: ...and ,also, i like very much the 'community spirit' you have !! well,well...
i just replied to your pm Quote:
...without doupt. |
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I'll post you when it is time for the magnifications |
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Now i'am able to create a torpedo controll as we know it in sh3 :shucks: |
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Now I become maybe my lovely SH3-GUI in SH5 too ! :D Best regards ! Quote:
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I tried this mod out for the first time last night. have to say its a really lovely interface, I especially like the fact that its across the bottom of the screen and not spread around the edges like the default interface, cluttering up the view. The dark colours and understated icons really enhance it - a work of art.
Keep up the great work DrJones! :up: |
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The last week i still had not much time to advance my work. At least as Info to you the torpedo control works as known in sh3. There will be added a Panel for the opening the torpedo tubesl also. news will follow Regards DrJones:salute: |
Hello everybody,
after a long time of designing testing and scripting i can show you know the work of the periscope as it is now. The torpedo control is like in Sh3 now. I've Added a Control to open the Tube as a slide in but it is still not finished yet. http://www.mediafire.com/imgbnc.php/...fad15e4c6g.jpg |
Wow, Your UI look beautiful! I can not wait for the final version!
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Yes Thank You...The same to me...i'am also looking forward to get finished with it so it is fully playable :D |
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