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Hello all!
Firstly i'd like to say that I love Silent Hunter 5, it has a steep learning curve but i'm getting used to it gradually. Main thing I need help with is basically finding where ships are. I know all about the red squares etc, but i've seen videos etc of where people have blue and black lines coming out from their ship, now I know that the blue ones are warships and the black ones are merchent ships. Only problem for me is, I don't actually have any of those lines appear. I've tried using the sound guy and using his abilities, but that doesn't seem to work, surfaced or submerged. Any help would be greatly appreciated, or screenshots of where the button is to enable it would be amazing! Thanks! :salute: EDIT: Nevermind, figured it out! |
I searched the thread first, but couldn't find anything about this.
This is in regards to re-equipping your boat with the supply guy in port. I remember long ago being able to load torpedos using a quick method like a key and mouse combination, rather than slowly dragging and dropping the torpedo into the available slots. Does anyone remember this or know how to do it? Thanks ... |
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http://www.silenthuntermods.com/foru...hp?topic=519.0 |
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Here are two threads that speak about that mission: http://www.subsim.com/radioroom/show...hlight=triumph http://www.subsim.com/radioroom/showthread.php?t=181805 |
Operation Drumbeat - Where to refuel
I finished in Operation Drumbeat the first sub-mission U-Boat Blitz.
Out of Torpedos. Now I have to meet KM Nordmark (??) to refill and proceed to Second Happy Time. Refuel is rejected by the commanders. Can't find the refill point/ship/U-boat. HELP! |
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Did you go to the orange icon for refeuling:06: When you get there - the tanker set off - you must catch up with it and get within about 1 km before the option appears on your screen. You can get a refuel with the first orange icon and then you can request one more - keep trying. When you do get the ok it will appear in the marked area below http://img688.imageshack.us/img688/1747/milkg.jpg |
KM Nordmark
Thanks for this great hint wirh map!
I will try later this day. rgrdz, Vigor1949 Quote:
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All right guys, few questions.
- Is there any way to raise and lower the antennae? i'm pretty sure Magnum Opus does this, but idk if that's compatible with OHII. - Is there a key to access your radio inbox? - I have completed all of the missions in the first campaign, with the exception of weserubung- when does it give me the option to do that? sorry fer the noobishness!:) |
Drubeat reload/refit
Still puzzled how to reload in Drumbeat.
First refit in Zone 1 with U-398 worked fine. After ending first submission Blitz, they state to refuell at KM Nordmark. Now there is a German Tanker in Zone 3 of your map. But no reload is psossible ther. After Febr 1st I get the 3rd submission to catch tankers in Caribic without torps. rgrdz, Vigor1949 |
Lots of good info here, thanks! :DL
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Patrol designated area
Hej
Iīve downloaded and installed Soberīs mod list for SH5. And i must admit that this is how the game should have looked like when it came out originally:rock: Everything worked like a charm, whit only miner things that i could work out myself:up: Only thing i seem to have a problem whit, is when iīm supposed to patrol a designated area. I donīt seem to get it done! Without mods there has been no problem! Is the time spent on patrol different? I usually spend about 48 hours patrolling the designated area in a 50 km radius. Is it any different with the mods installed? Any advice are welcome :yeah: And tums up for the modders :yeah: you rock :rock: |
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Thank you, iīll try that :salute:
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KM Nordmark useless??
I found a simple solution: just refit at Willemstad Curacao !
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Mod Trouble...Eh?
Well, Ive hit a Brick wall...Eh
Im having issue's installing mods like Equipmentupgradesv1.4bythebeast & Open Horizions v1.8.. I can install mods like Critical hits, accurate flags and a fistful of emblems because there all set with destination folders inside for ex. CriticalHitsTorpedos/data/library/torpedoes_g7a-e. Those are the ones i can install. BUT when its like this. Openhorizons.rar/a load of files,configs, and whatnot. Those i Cant install because i put'em in a folder, In MODS then activate using JSGME then load game.. Nothing works, No extended Campaign. So if some can tell me how to install it and in a step by step way. That would be great...Eh? (Another One-Liner! You might be Canadian If...You Know which leaves to use for Toilet Paper:haha:) |
You need to unpack the mods after you download them.
Google "7zip" and download this app to unpack the mods. Then watch this Stoianm vid to see how to install http://www.subsim.com/radioroom/show...7&postcount=26 :up: |
Thanks, I'll go watch those. But Isn't WinZip the same as 7zip?:hmmm:
Because when i open the zipped file for, Accurate Flags. It has the mod name/data/where it needs to go..But when i open Open Horizons with winzip like the other mods. Its just a jumble of configs, And whatnot...Eh? (Finally Fixed It. Extracting the files to a temp. place seems to be my failing to-do! Thanks for the video tip, Made me see what i did wrong...Eh?) |
thx
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Hi, Since they removed the compass on Silent hunter 5, how can i do to know my bearing? or if there is a way to see a compass with the cardinal points.
My question is without using any mod, i don't think is impossible to know my bearing (without moving) on stock game. I tried the mod "the dark Wraith" but i only have version 1.1 so the compass doesn't work. |
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