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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   MMM - MyMegaMod (https://www.subsim.com/radioroom/showthread.php?t=192236)

pedrobas 03-05-12 02:31 AM

May be the "climate change" :har:

misha1967 03-05-12 02:51 AM

:haha:
Quote:

Originally Posted by pedrobas (Post 1849935)
May be the "climate change" :har:

No doubt! With all of us virtual Kaleuns driving our big, stinking diesels all over creation for these past many years it was bound to finally have an effect! :har:

Maybe somebody can put together a mod team to put sustainable and responsible solar or wind-powered engines on our VIIs?

gap 03-05-12 08:26 AM

Quote:

Originally Posted by misha1967 (Post 1849937)
:haha:

No doubt! With all of us virtual Kaleuns driving our big, stinking diesels all over creation for these past many years it was bound to finally have an effect! :har:

Maybe somebody can put together a mod team to put sustainable and responsible solar or wind-powered engines on our VIIs?

:rotfl2:
or maybe it is this factory chimney smoke thing by sober bringing pollution into our SH5 world... and to think that people are complaining with DynEnv for dull grey skies... :nope:

pedrobas 03-05-12 12:32 PM

:har:
Quote:

Originally Posted by gap (Post 1850055)
:rotfl2:
or maybe it is this factory chimney smoke thing by sober bringing pollution into our SH5 world... and to think that people are complaining with DynEnv for dull grey skies... :nope:

:har::yep:

arnahud2 03-05-12 01:02 PM

Thanks Petrobas for your MMM mod, it makes life easier :DL

pedrobas 03-05-12 03:03 PM

Quote:

Originally Posted by arnahud2 (Post 1850172)
Thanks Petrobas for your MMM mod, it makes life easier :DL

You´re welcome:up:

Anita1986 03-05-12 05:37 PM

Thanks, hopefully this will save me some many hours trying to understand what mods to use and which one that works together with which one..

pedrobas 03-05-12 05:51 PM

Quote:

Originally Posted by Anita1986 (Post 1850356)
Thanks, hopefully this will save me some many hours trying to understand what mods to use and which one that works together with which one..

Sure they´ll do.:salute:

Anita1986 03-05-12 07:18 PM

one thing, when you write:

OPTIONAL MODS that "you" MUST enable here

and

OPTIONAL MODS that "you" can enable here

What do you mean? Is it like if I want to add something extra, I need to do it now before adding the next mod?

Anita1986 03-05-12 07:20 PM

and when I want to load part number 2, I get this message:

http://www.raceinfo.no/temp/tn_Untitled_21.jpg

pedrobas 03-05-12 07:26 PM

Quote:

Originally Posted by Anita1986 (Post 1850413)
one thing, when you write:

OPTIONAL MODS that "you" MUST enable here

and

OPTIONAL MODS that "you" can enable here

What do you mean?

If you want to use "No magic skills v1.5 MCCD compatible" mod you MUST enable here, (after part 1 and before part 2), means that´s this is the only place where you can put this mod.

OPTIONAL MODS that "you" can enable here, other mods than you can use or not (is up to you)

pedrobas 03-05-12 07:29 PM

Quote:

Originally Posted by Anita1986 (Post 1850414)
and when I want to load part number 2, I get this message:

http://www.raceinfo.no/temp/tn_Untitled_21.jpg

Its ok, the parts are prepared in order, so you can overwrite without no problem.

bart 03-06-12 04:35 AM

Hi pedrobas

I see a lot of discussion over in the Dynamic environment thread....will you release a new part 1 if or when an update comes out for this mod?

pedrobas 03-06-12 12:59 PM

Quote:

Originally Posted by bart (Post 1850533)
Hi pedrobas

I see a lot of discussion over in the Dynamic environment thread....will you release a new part 1 if or when an update comes out for this mod?

Of course:yeah:

Anita1986 03-06-12 01:02 PM

Wow, silent hunter just became 10 times more fun to play!

One question, does all the mods cause performance drop?


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