![]() |
:Kaleun_Cheers::Kaleun_Cheers::Kaleun_Cheers::Kale un_Cheers:
The game runs even better than regular OM. Fantastic work. Overall the performance has drastically increased. Can't wait for further updates. Now we need to crowdfund money for real u-boat so you could sail around the world.:Kaleun_Wink: OVER 200 FPS!!! That's like 7 times more than before the update https://www.part.lt/img/90e49d586e8b...da93a95492.bmp |
One thing to keep in mind though Niume, is that the game is designed to run at 30fps, so if you're running at 230, that would be (headache - math!) 7 2/3 faster than designed. Which while making for smooth-looking scene rendering, does have one of the game's clock's running faster than the other, so your "world" can get out of sync between the sunrise / sunset and the actual display of "daylight". Such that eventually, you would not be able to see (dark), but the AI can (daylight). Not always a problem, but it can be when being attacked. Hopefully, you have a good crew... :roll:
Fifi, my install always ran fine, but as Niume mentions, it is oh so much better, especially when encountering something that has to spawn. The "hitch" a player might notice is not as pronounced. Excellent job - and thanks to Jeff-Groves and s7rikeback! :salute: |
Fifi- no problems with patch 5B, I have to say, wow! so much in the visual difference when looking at the boats now, thank you and just to echo also what propbeanie stated, Quote 'Excellent job - and thanks to Jeff-Groves and s7rikeback' also! :Kaleun_Applaud:
|
I’m so glad you all have the nice improvement! :yeah:
That was pretty fast doing it, but still more than 20 hours on the program ... Anyway, OM has never been so nice than today! :yep: WARNING: Due to the new improvement, we lost the access to UZO by clicking on it...We have to hit « U » key, or click the UZO in order bar now. Hitting « 0 » on numpad, will get you to previous view and exit UZO. Hope it’s not a big deal for you users, maybe one day i’ll Find out how to restaure back this access... :Kaleun_Salute: |
Always a pleasure to help another Modder with knowledge of the files.
Nice job Fifi. :salute: |
this is awesome:yep:
|
Quote:
This Unified Render Controller bothered me from long time, but was unable to use it correctly... You pushed me in the right direction, and i thank you! :salute: Quote:
|
Très bien, monsieur, très bien!
Magnifique! :):Kaleun_Applaud: |
Quote:
|
Fifi,
Right..... you've pretty much got OM covered now, :D :yeah: Any chance you going to update the Type IX's for the U-Boat add-on content for SH4 Wolves of the Pacific? :gulp: |
Quote:
Still work on there... i would like it better than SH3 & SH5 together :haha: |
Quote:
Let's hope one of the other talented modders will. :salute: |
Quote:
|
Quote:
|
Fifi, is there any way that you see that there can be a helmsman put in like in the U.S. Subs? :Kaleun_Cheers:
|
Quote:
|
Extra skins for U-boats would be nice just like in Sh3. And ability to lower the flag. In KSD II it's possible.
And btw Why do we have option for 10.5 cm deck gun on VIIB? |
|
Quote:
10.5 for VIIB?? :06: have to look on that... |
Quote:
Ehm i mean the guy at the "steering wheel" On the U.S. side he is in the tower. I am not quite sure of how it is on the german side, I read something about they are also steering from the tower, but when the boat is submerged the guy who is steering is about where the 1st officer stands, like front and center of the control room, like in SH5. |
All times are GMT -5. The time now is 01:07 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.