Just wanted to say that this mod works perfectly with LSH3-2020. I really like the AOB and attack disks included, which I'm unable to find in other 1920x1080 GUI's (that or they are only partially implemented).
Thanks again to Ahnenerbe for this great mod! :yeah: |
Welcome back!
Azkaltia!:Kaleun_Salute: silent running since2015!:up:
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Amazing Mod
Completely changed the game for me and upped the immersion factor by 500%
Thank you so much. |
Hi really sorry. not trying to be rude or anything. But i dont understand what i have to do to eliminate the lack of numbers on the selector? regarding SH3 commander?
3. The SH3 Commander folder for those who uses SH3 Commander from JoneSoft. The folder merges with the main folder of the program. It not only for mods of German U-Boats Compilation, more definitely not for it (but works and with it). There are files for display of numbers of torpedo tubes for each type of the boat, otherwise, you would observe only a pure black circle on the device TDC. It as in OLC GUI, only I in menu_1024_768.ini copied everything on the and a lot of things anew, therefore this SH3 Commander folder only for mods of Ahnenerbe WideGui 1920 x 1080 Final. |
Is there a way to put TDC in manual input mode while at the attack scope station? I can see the switch only on attack map, but can't find it while in the scope view.
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Crashes when it hits 95%. Running GWX3.0 and widescreen mod. Wish I knew what was wrong because this is the only 1980x1080 GUI mod I could find
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Hi Lansolot have you installed the 4gig Patch so SH3 has 4Gig of virtual memory instead of the default 2Gig if not Download link below
https://www.subsim.com/radioroom/dow...o=file&id=5737 |
Welcome aboard!
Lansolot!:Kaleun_Salute:
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The game still starts in the basic resolution not 1920
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Welcome aboard!
January!:Kaleun_Salute:
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In the attack scope, I can use the quick reference cards for identifying targets. What are the yellow, green, and purple boxes on the target card supposed to represent?
I suspect green are fuel and purple is magazine compartments. Is that correct? What about yellow? |
welcome aboard!
AviatorMoser!:Kaleun_Salute:
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Welcome to SUBSIM :up: |
Innacurate speed
Using this mod, the speed calculates wrong. In the academy, the c2 cargo stopwatch sets the speed at 2 (sometimes 3) knots. If I'm not mistaken, it should be moving at 4-5 knots. Is there another way to get a speed reading that I'm missing?
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Welcome back!
Metl!:Kaleun_Salute:...after an 11 yr. 'silent run'!:up:
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I were looking for Ahnenerbe WideGui due to some issues in ARB and I found out there's no draggable functional chronometer and also I couldn't find version with it so I just found out how to do it and copied ericlea code from the screenshot
https://drive.google.com/drive/folde...u4?usp=sharing Either extract 7z and paste into Mods then activate after "Ahnenerbe WideGui 1920 x 1080 Final" via JGSME. Or override the menu ini directly Dont forget to apply ChronoPatch from https://www.subsim.com/radioroom/sho....php?p=2570758 thanks to Tycho and ericlea |
How to change view of maps and make them bigger, like in ARB WideGui? There are too small imho, in ARB their size is perfect.
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Regards. Fitzcarraldo :Kaleun_Salute: |
I've tried, with no succes :hmmm:
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