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-   -   [REL] Open Horizons II (old thread) (https://www.subsim.com/radioroom/showthread.php?t=182964)

Rongel 06-01-11 06:27 AM

Thanks Gap for the additional info!

Zedi, I'll comment more later today, now at work... I managed already to add Egypt to the flags so could we keep it? Okay, I'll check the new roster later and see the situation.

Zedi 06-01-11 06:37 AM

Egypt is oke as long we dont need to create a Free version for them and complicate the situation. We really dont have time at this point to stay days or weeks and check these country status and see if they can sail or not with their own flag, they have governments in exile etc. Egypt can be used in convoys on Gibraltar-Alexandria route.

gap 06-01-11 08:31 AM

Okay Zedi, just to make things clear, I'll try to organize nations mentioned in the previous post in few categories:

Nations that had their own flag not changing throughout the war:
-Egypt
-Palestine*
-French Morocco**
-Spanish Morocco**
-Tunisia
- Syria

* it was an unique variant of British Empire flag, similar -but still different- to the flag used by Australia, New Zealand, India, etc.
** by the time of WWII current days Morocco was split in two separate countrires that existed throughout the whole war with their own flags

Nations that had their own flag but changing throughout the war:
-Lebanon (2: French Lebanon and Independent Lebanon)
-Albania (3: Fascist Albania, Nazi Albania, Socialist Albania)

Nations that used other countries flags throughout the war:
-Libya
-Algeria
-Namibia
-Angola

if it was just on me to decide wich nations have to be in the roster, I would keep the ones in the first list, I would thik about the ones in the second list, and I would remove without second thoughts the ones in third list.
For all of the nations included from the first list (and possibly from the second list), unlike other evidences are found, I would give them only generic coastal traffic as I think they didn't have a navy neither big Merchant fleets organized in convoys. Hopefully, this should make your task easier, Zedi.
As for countries missing a sea-shore (like Hungary, Slovakia, etc) I agree with you that we can remove them from the roster, as I strongly doubt that they had any significant fleets and/or played a role in aircraft sea patroling.

EDIT: Although I've added "free" entries not for every occupied nation, but only for the ones that -based on historical documents- had an in-exile government and a not collaborationist naval/merchant fleet, it is possible that some of these fleets were very small and didn't play a significant role in naval war. So no problem, I'll remove all of these free entries from DefSide.cfg, but the ones mentioned by you (Greece, Norway and Poland).

Sbygneus 06-01-11 09:56 AM

I dont remember: are Dutch merchant ship flags included in stock game? If not, they should be. They were in MANY convoys and deserve to be in the game.

Rongel 06-01-11 10:31 AM

Ok, got the new roster. I think that Gap made a pretty good solution. My compromise would take the first category and not use the two others. That is the most simple and still realistic method. The number of nations wouldn't increase from the current state.

So my opinion goes like this:

Add these nations to the Zedi's current roster:

-Egypt (already included)
-Palestine
-French Morocco (split Morocco in two entries)
-Spanish Morocco (split Morocco in two entries)
-Tunisia
-Syria

Remove these nations from the Zedi's current roster:

-Lebanon
-Albania
-Libya
-Algeria
-Namibia
-Angola

This way all nations keep their flag through the war and basically European or South-African ships travel in Africa.

Quote:

I dont remember: are Dutch merchant ship flags included in stock game?
Yes, they are already in stock :DL

gap 06-01-11 10:42 AM

Quote:

Originally Posted by Sbygneus (Post 1675048)
I dont remember: are Dutch merchant ship flags included in stock game? If not, they should be. They were in MANY convoys and deserve to be in the game.

yes, I agree,
both Dutch merchant fleet and Dutch Navy were very active during the conflict, even after the occupation of the Netherlands by Nazi Germany. Same goes for Belgian merchant fleet.
I would suggest Zedi to keep these two nations (Holland and Belgium) between the "free" nations (nations that kept free naval forces after their occupation), together with France, Norway, Poland and Greece.

For more informations about the Royal Dutch Navy see here:
http://www.uboat.net/allies/warships...html?navy=HNMS

on Dutch and Belgian merchant vessels sunk by German U-boats:
http://www.uboat.net/allies/merchants/search.php

from uboat.net database you can se when and where their ships were sunk and wich convoy (if any) they were sailing with.

@Zedi

I know that too few people are working on this project but -if you want- once I have finished with the defside cfg file, I'll keep helping you by collecting and organizing information about the convoys, and the nationalities of ships found in them, so to ease your task. :salute:

Zedi 06-01-11 11:00 AM

Quote:

Originally Posted by Sbygneus (Post 1675048)
I dont remember: are Dutch merchant ship flags included in stock game? If not, they should be. They were in MANY convoys and deserve to be in the game.

Agree, I saw few ones in Hague records. Also Sweden had few ones sailing in convoys, even if they were neutrals. I never tested and meet a mixed convoy with neutral ships so Im kinda afraid to mix convoys with neutral ships.. dunno what will be the overall reaction on sub attack.


Quote:

Originally Posted by Rongel (Post 1675074)
....

Add these nations to the Zedi's current roster:

-French Morocco (split Morocco in two entries)
-Spanish Morocco (split Morocco in two entries)

...

I prefer to not have Morocco at all, its not a benefit to te game, just complicate things as we have only Casablanca available as port. French or axis ships are nuff to be set sail from this port.

Regarding the convoys, these are the ones already set to sail on their historical date:

HX15
FS64
HG46
OA179
OB217
SC12
SL53
HX65
HX72
SC7
HX79
HX90
HX112
OG52
HG54
PQ7A
PQ7B
PQ8
PQ9
PQ11
PQ14
PQ16
PQ17
PQ18

This is only for my part of the campaign, TG, HT, MN and AC. Trevally also have his own list for the rest of 4. The last 2 campaign is under construction, nothing set yet.

gap 06-01-11 11:05 AM

Quote:

Originally Posted by Rongel (Post 1675074)
Ok, got the new roster. I think that Gap made a pretty good solution.

Thank you Rongel, you're too kind to me. Maybe it is too much for my humble contribution, but in this case I'll take the compliment! :D

Quote:

Originally Posted by Rongel (Post 1675074)
My compromise would take the first category and not use the two others. That is the most simple and still realistic method. The number of nations wouldn't increase from the current state.

So my opinion goes like this:

Add these nations to the Zedi's current roster:

-Egypt (already included)
-Palestine
-French Morocco (split Morocco in two entries)
-Spanish Morocco (split Morocco in two entries)
-Tunisia
-Syria

Remove these nations from the Zedi's current roster:

-Lebanon
-Albania
-Libya
-Algeria
-Namibia
-Angola

This way all nations keep their flag through the war and basically European or South-African ships travel in Africa.

agreed. Still I feel bad for Lebanon and especially Albania, because I liked their flags, but I suppose this is not enough for making things so complicate, especially by knowing that these nations had not a Navy neither a remarkable merchant fleet ;)
Now let's wait for Zedi's opinion.

Quote:

Originally Posted by Rongel (Post 1675074)
I dont remember: are Dutch merchant ship flags included in stock game?
Yes, they are already in stock

yes, they are, but with stock settings the Netherlands becomes an Axis nation after its occupation. This means that player is not able to hunt its ships (game would CTD), unless we add a new entry for Free Netherlands on Allied side, active during its mainland occupation.

gap 06-01-11 11:16 AM

Quote:

Originally Posted by Zedi (Post 1675095)
Agree, I saw few ones in Hague records. Also Sweden had few ones sailing in convoys, even if they were neutrals. I never tested and meet a mixed convoy with neutral ships so Im kinda afraid to mix convoys with neutral ships.. dunno what will be the overall reaction on sub attack.

yes, I noticed it myself and I was wondering about problems related to mixing Allied and Neutral ships in the same convoy.

Wamted to tell you, but you anticipated me! :)

gap 06-01-11 11:33 AM

Quote:

Originally Posted by Zedi (Post 1675095)
I prefer to not have Morocco at all, its not a benefit to te game, just complicate things as we have only Casablanca available as port.

:hmmm: not discussing your decision, but are you sure about your last statement?
I think that thfeu58's mod is featuring at least these ports: Tangiers, Ceuta and Melilla (see here: http://www.subsim.com/radioroom/show...93&postcount=1) that were on the Mediterranean coast of Morocco Spanish Protectorate:

http://upload.wikimedia.org/wikipedi...ate-1955-a.svg

On the other hand, I cannot see Casablanca between the ports added by it, but I think it was included in vanilla game yet.

Zedi 06-01-11 04:01 PM

Casablanca is there, but used for convoys. The other 2 ports are in Gibraltar and is not much use of it as every ship will be decimated right as they touch the water.

I have nothing against to insert these countries into the defside and flag dat. Maybe sometimes later after the new campaign is launched, we can work out fine details like this, but right now I see no point in such details.

Im a bit irritated about how much time and energy this project takes. Im spending a lot of time working on this, still I feel like there is almost no progress. I plan to do a very hardcore moding session through the weekend and pushing things forward on high speed. So if possible to have a defside.cfg and a flag dat until weekend, that would make me happy. Thank you guys for the help.

Rongel 06-01-11 04:06 PM

Quote:

Originally Posted by Zedi (Post 1675320)
Casablanca is there, but used for convoys. The other 2 ports are in Gibraltar and is not much use of it as every ship will be decimated right as they touch the water.

I have nothing against to insert these countries into the defside and flag dat. Maybe sometimes later after the new campaign is launched, we can work out fine details like this, but right now I see no point in such details.

Im a bit irritated about how much time and energy this project takes. Im spending a lot of time working on this, still I feel like there is almost no progress. I plan to do a very hardcore moding session through the weekend and pushing things forward on high speed. So if possible to have a defside.cfg and a flag dat until weekend, that would make me happy. Thank you guys for the help.

I stumbled to some diffuculties with the new flags, getting some strange distortions in the flag and it's making me just crazy! Some setting must be wrong... Anyway, I hope I can make it work, and when it works, it's quite fast to add all of them. And it seems we have the list of nations already.

Rongel 06-02-11 03:26 AM

IT'S WORKING NOW! This almost drove me crazy but now the nightmare is over. :DL


http://i1138.photobucket.com/albums/...-02_112248.jpg

Don't know what caused the distrortion and maybe I never will, but I don't really care! I solved the problem by importing another flags.dat-file to flags.dat and deleting the unneccessary parts and created new ID's. And works just perfect! It's a small wonder what a good night sleep and shower can do to your brains!

So I can move ahead adding the flags. I use this list if it's okay to all:

Quote:

Add these nations to the Zedi's current roster:

-Egypt (already included)
-Palestine
-French Morocco (split Morocco in two entries)
-Spanish Morocco (split Morocco in two entries)
-Tunisia
-Syria

Remove these nations from the Zedi's current roster:

-Lebanon
-Albania
-Libya
-Algeria
-Namibia
-Angola

Zedi 06-02-11 04:36 AM

Great work Rongel :up: You fixed the frozen british flag issue too?

Hope that Gap will manage to finish the defside.cfg too, so starting from tomorrow I will make a big moding session and have a lot of progress on the campaign.

Thanks guys, much appreciated! :salute:

Rongel 06-02-11 04:51 AM

Quote:

Originally Posted by Zedi (Post 1675676)
Great work Rongel :up: You fixed the frozen british flag issue too?

You know, that is a very strange thing, because I haven't seen it happen anymore! Are you still encountering it? When the problem surfaces again, I'll look into that. Could it be a issue with the new ships? I don't think that anybody commented this behaviour when thfeu58 released his mod.


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